X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Flibr2c2%2Fblockallocator.cpp;h=fc2705cd58d81bc5e5ec8060b4f03653d753f6b0;hb=f730acd5fa2b4f0d0185770ff7950ab814aec47c;hp=c9cc5b44440fe6987dff33fb0939cfbf4ca79363;hpb=54392d65e2053d1eacb4cfcc435f1013993f2973;p=r2c2.git diff --git a/source/libr2c2/blockallocator.cpp b/source/libr2c2/blockallocator.cpp index c9cc5b4..fc2705c 100644 --- a/source/libr2c2/blockallocator.cpp +++ b/source/libr2c2/blockallocator.cpp @@ -1,9 +1,11 @@ #include #include #include "blockallocator.h" +#include "block.h" #include "catalogue.h" #include "driver.h" #include "layout.h" +#include "trackcircuit.h" #include "trackiter.h" #include "train.h" #include "vehicle.h" @@ -13,21 +15,47 @@ using namespace Msp; namespace R2C2 { +struct BlockAllocator::BlockMatch +{ + const Block █ + + BlockMatch(const Block &b): block(b) { } + + bool operator()(const BlockIter &bi) const { return &*bi==█ } +}; + + BlockAllocator::BlockAllocator(Train &t): train(t), cur_blocks_end(blocks.end()), pending_block(0), stop_at_block(0), - reserving(false) + reserving(false), + advancing(false) { Layout &layout = train.get_layout(); layout.signal_block_reserved.connect(sigc::mem_fun(this, &BlockAllocator::block_reserved)); - layout.signal_block_state_changed.connect(sigc::mem_fun(this, &BlockAllocator::block_state_changed)); + layout.signal_sensor_state_changed.connect(sigc::mem_fun(this, &BlockAllocator::sensor_state_changed)); - const set &tracks = layout.get_tracks(); + const set &tracks = layout.get_all(); for(set::const_iterator i=tracks.begin(); i!=tracks.end(); ++i) if((*i)->get_turnout_id()) + { + (*i)->signal_path_changing.connect(sigc::hide(sigc::bind(sigc::mem_fun(this, &BlockAllocator::turnout_path_changing), sigc::ref(**i)))); (*i)->signal_path_changed.connect(sigc::hide(sigc::bind(sigc::mem_fun(this, &BlockAllocator::turnout_path_changed), sigc::ref(**i)))); + } +} + +void BlockAllocator::set_active(bool a) +{ + active = a; + if(active) + reserve_more(); + else + { + release_blocks_end(cur_blocks_end); + pending_block = 0; + } } void BlockAllocator::start_from(const BlockIter &block) @@ -35,19 +63,27 @@ void BlockAllocator::start_from(const BlockIter &block) if(!block) throw invalid_argument("BlockAllocator::start_from"); - release_blocks(blocks.begin(), blocks.end()); + clear(); + reserve_block(block); +} - blocks.push_back(block); - if(!block->reserve(&train)) - { - blocks.pop_back(); +void BlockAllocator::rewind_to(const Block &block) +{ + if(!active) return; + + BlockList::iterator i = find_if(cur_blocks_end, blocks.end(), BlockMatch(block)); + if(i!=blocks.end()) + { + release_blocks_end(i); + reserve_more(); } } void BlockAllocator::clear() { - release_blocks(blocks.begin(), blocks.end()); + release_blocks_begin(blocks.end()); + active = false; pending_block = 0; stop_at_block = 0; } @@ -55,6 +91,8 @@ void BlockAllocator::clear() void BlockAllocator::stop_at(const Block *block) { stop_at_block = block; + if(active && !block) + reserve_more(); } const BlockIter &BlockAllocator::first() const @@ -84,12 +122,23 @@ const BlockIter &BlockAllocator::last_current() const return *--i; } -int BlockAllocator::get_entry_to_block(const Block &block) const +const BlockIter &BlockAllocator::iter_for(const Block &block) const +{ + BlockList::const_iterator i = find_if(blocks.begin(), blocks.end(), BlockMatch(block)); + if(i==blocks.end()) + throw key_error(&block); + return *i; +} + +bool BlockAllocator::has_block(const Block &block) const { - for(BlockList::const_iterator i=blocks.begin(); i!=blocks.end(); ++i) - if(i->block()==&block) - return i->entry(); - return -1; + return find_if(blocks.begin(), blocks.end(), BlockMatch(block))!=blocks.end(); +} + +bool BlockAllocator::is_block_current(const Block &block) const +{ + BlockList::const_iterator end = cur_blocks_end; + return find_if(blocks.begin(), end, BlockMatch(block))!=cur_blocks_end; } void BlockAllocator::reserve_more() @@ -103,7 +152,7 @@ void BlockAllocator::reserve_more() else if(&*start==pending_block) { TrackIter track = start.track_iter(); - if(!track.endpoint().has_path(track->get_active_path())) + if(track->is_path_changing() || !track.endpoint().has_path(track->get_active_path())) return; } @@ -143,10 +192,8 @@ void BlockAllocator::reserve_more() break; } - blocks.push_back(block); - if(!block->reserve(&train)) + if(!reserve_block(block)) { - blocks.pop_back(); pending_block = &*block; break; } @@ -199,66 +246,93 @@ void BlockAllocator::reserve_more() ++cur_blocks_end; } -void BlockAllocator::release_until(const Block &block) +bool BlockAllocator::reserve_block(const BlockIter &block) { - for(BlockList::iterator i=blocks.begin(); i!=cur_blocks_end; ++i) - if(i->block()==&block) + /* Add it to the list first to present a consistent state in block_reserved + signal. */ + blocks.push_back(block); + try + { + if(!block->reserve(&train)) { - if(++i!=cur_blocks_end) - release_blocks(blocks.begin(), i); - return; + blocks.pop_back(); + return false; } -} -bool BlockAllocator::release_from(const Block &block) -{ - bool have_sensor = false; - for(BlockList::iterator i=cur_blocks_end; i!=blocks.end(); ++i) + return true; + } + catch(...) { - if(i->block()==&block) - { - if(have_sensor) - release_blocks(i, blocks.end()); - return have_sensor; - } - else if((*i)->get_sensor_id()) - have_sensor = true; + blocks.pop_back(); + throw; } - - return false; } -void BlockAllocator::release_noncurrent() +void BlockAllocator::release_blocks_begin(const BlockList::iterator &end) { - release_blocks(cur_blocks_end, blocks.end()); + for(BlockList::iterator i=blocks.begin(); i!=end; ) + release_block(i++); } -void BlockAllocator::release_blocks(const BlockList::iterator &b, const BlockList::iterator &e) +void BlockAllocator::release_blocks_end(const BlockList::iterator &begin) { - for(BlockList::iterator i=b; i!=e; ) - { - if(cur_blocks_end==i) - cur_blocks_end = e; + // Guard against decrementing blocks.begin() + if(begin==blocks.begin()) + return release_blocks_begin(blocks.end()); + + if(begin==blocks.end()) + return; - Block &block = **i; - blocks.erase(i++); - block.reserve(0); + /* Release the blocks in reverse order so that a consistent state is + presented in block_reserved signal. */ + bool done = false; + for(BlockList::iterator i=--blocks.end(); !done; ) + { + done = (i==begin); + release_block(i--); } } +void BlockAllocator::release_block(const BlockList::iterator &i) +{ + if(advancing) + throw logic_error("cannot release while advancing"); + if(i==cur_blocks_end) + ++cur_blocks_end; + if(&**i==pending_block) + pending_block = 0; + + Block &block = **i; + blocks.erase(i); + block.reserve(0); +} + void BlockAllocator::reverse() { - release_noncurrent(); + release_blocks_end(cur_blocks_end); blocks.reverse(); for(BlockList::iterator i=blocks.begin(); i!=blocks.end(); ++i) *i = i->reverse(); + + if(active) + reserve_more(); +} + +void BlockAllocator::turnout_path_changing(Track &track) +{ + BlockList::iterator i = find_if(blocks.begin(), blocks.end(), BlockMatch(track.get_block())); + if(i!=blocks.end()) + { + ++i; + release_blocks_end(i); + pending_block = &track.get_block(); + } } void BlockAllocator::turnout_path_changed(Track &track) { - for(list::iterator i=blocks.begin(); i!=blocks.end(); ++i) - if((*i)->get_turnout_id()==track.get_turnout_id() && !reserving && &**i==pending_block) - reserve_more(); + if(&track.get_block()==pending_block && !reserving) + reserve_more(); } void BlockAllocator::block_reserved(Block &block, const Train *tr) @@ -267,9 +341,13 @@ void BlockAllocator::block_reserved(Block &block, const Train *tr) reserve_more(); } -void BlockAllocator::block_state_changed(Block &block, Block::State state) +void BlockAllocator::sensor_state_changed(Sensor &sensor, Sensor::State state) { - if(state==Block::MAYBE_ACTIVE) + Block *block = sensor.get_block(); + if(!block || block->get_train()!=&train) + return; + + if(state==Sensor::MAYBE_ACTIVE) { // Find the first sensor block from our reserved blocks that isn't this sensor BlockList::iterator end; @@ -277,7 +355,7 @@ void BlockAllocator::block_state_changed(Block &block, Block::State state) for(end=cur_blocks_end; end!=blocks.end(); ++end) if((*end)->get_sensor_id()) { - if(&**end!=&block) + if(&**end!=block) { if(result==0) result = 2; @@ -292,39 +370,48 @@ void BlockAllocator::block_state_changed(Block &block, Block::State state) if(result==1) { - // Move blocks up to the next sensor to our current blocks - for(BlockList::iterator j=cur_blocks_end; j!=end; ++j) - train.signal_advanced.emit(**j); + /* Advance the train to the new blocks. Update cur_blocks_end first + to keep things in sync. */ + SetFlag setf(advancing); + BlockList::iterator i = cur_blocks_end; cur_blocks_end = end; + for(; i!=end; ++i) + train.signal_advanced.emit(**i); + advancing = false; + + if(active) + reserve_more(); } else if(result==3) train.get_layout().emergency("Sensor for "+train.get_name()+" triggered out of order"); } - else if(state==Block::INACTIVE) + else if(state==Sensor::INACTIVE) { - const Vehicle &veh = train.get_controller().get_reverse() ? train.get_vehicle(0) : train.get_vehicle(train.get_n_vehicles()-1); + const Vehicle &veh = train.get_vehicle(train.get_controller().get_reverse() ? 0 : train.get_n_vehicles()-1); + const Block &veh_block = veh.get_track()->get_block(); + const Driver &driver = train.get_layout().get_driver(); - // Find the first sensor in our current blocks that's still active - BlockList::iterator end = blocks.begin(); + /* Sensors aren't guaranteed to be detriggered in order. Go through the + block list and locate the first sensor that's still active. */ + BlockList::iterator end = blocks.end(); for(BlockList::iterator i=blocks.begin(); i!=cur_blocks_end; ++i) { - if((*i)->has_track(*veh.get_track())) + // Avoid freeing blocks that still hold the train's vehicles + if(&**i==&veh_block) break; + if((*i)->get_sensor_id()) { - if(train.get_layout().get_driver().get_sensor((*i)->get_sensor_id())) + if(driver.get_sensor((*i)->get_sensor_id())) break; else - { end = i; - ++end; - } } } - if(end!=blocks.begin() && end!=cur_blocks_end) + if(end!=blocks.end()) // Free blocks up to the last inactive sensor - release_blocks(blocks.begin(), end); + release_blocks_begin(++end); } }