X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Flibr2c2%2Fblockallocator.cpp;h=a054c157331c9b5e9ed074da4fc99469e2b0ee8e;hb=64d23de66c33d0f77454c3db2e40cccc18f7851b;hp=215d746a25e3442bbe0cad476028545d53569789;hpb=110a865e1a175f304ecaaa7a31b6985cf0c12a99;p=r2c2.git diff --git a/source/libr2c2/blockallocator.cpp b/source/libr2c2/blockallocator.cpp index 215d746..a054c15 100644 --- a/source/libr2c2/blockallocator.cpp +++ b/source/libr2c2/blockallocator.cpp @@ -1,5 +1,6 @@ #include #include +#include "beamgate.h" #include "blockallocator.h" #include "block.h" #include "catalogue.h" @@ -247,7 +248,7 @@ void BlockAllocator::reserve_more() { update_next_sensor(0); // Immediately advance to just before the next sensor - advance_to(next_sensor ? next_sensor->get_block() : 0); + advance_front(next_sensor); } } @@ -273,11 +274,18 @@ bool BlockAllocator::reserve_block(const BlockIter &block) } } -void BlockAllocator::advance_to(const Block *block) +void BlockAllocator::advance_front(const Block *block, bool inclusive) { BlockList::iterator end; if(block) - end = find_if(cur_blocks_end, blocks.end(), BlockMatch(*block)); + { + end = cur_blocks_end; + if(inclusive) + --end; + end = find_if(end, blocks.end(), BlockMatch(*block)); + if(inclusive && end!=blocks.end()) + ++end; + } else end = blocks.end(); @@ -289,6 +297,68 @@ void BlockAllocator::advance_to(const Block *block) train.signal_advanced.emit(**i); } +void BlockAllocator::advance_front(const Sensor *sensor) +{ + if(sensor) + advance_front(sensor->get_block(), dynamic_cast(sensor)); + else + advance_front(0, false); +} + +void BlockAllocator::advance_back() +{ + const Vehicle &veh = train.get_vehicle(train.get_controller().get_reverse() ? 0 : train.get_n_vehicles()-1); + const Block &veh_block = veh.get_track()->get_block(); + + /* Sensors aren't guaranteed to be detriggered in order. Go through the + block list and locate the first sensor that's still active. */ + BlockList::iterator end = blocks.end(); + for(BlockList::iterator i=blocks.begin(); i!=cur_blocks_end; ++i) + { + Block *block = &**i; + list sensors; + + /* Collect all sensors from the block in the order they are expected to + detrigger. */ + for(TrackIter j=i->track_iter(); (j && &j->get_block()==block); j=j.next()) + if(!j->get_attachments().empty()) + { + Track::AttachmentList attachments = j->get_attachments_ordered(j.entry()); + for(Track::AttachmentList::const_iterator k=attachments.begin(); k!=attachments.end(); ++k) + if(BeamGate *gate = dynamic_cast(*k)) + sensors.push_back(gate); + } + + if(Sensor *sensor = (*i)->get_sensor()) + sensors.push_back(sensor); + + /* See if any sensor is still active, and record the position of the + last inactive sensor. */ + bool active_sensor = false; + for(list::const_iterator j=sensors.begin(); (!active_sensor && j!=sensors.end()); ++j) + { + if((*j)->get_state()) + active_sensor = true; + else + end = i; + } + + // Stop if we encounter an active sensor or the train's last vehicle + if(block==&veh_block || active_sensor) + { + if(end!=blocks.end()) + { + /* If the last inactive sensor was in an earlier block, release + that block as well. */ + if(i!=end) + ++end; + release_blocks_begin(end); + } + return; + } + } +} + void BlockAllocator::release_blocks_begin(const BlockList::iterator &end) { for(BlockList::iterator i=blocks.begin(); i!=end; ) @@ -375,7 +445,7 @@ void BlockAllocator::sensor_state_changed(Sensor &sensor, Sensor::State state) if(&sensor==next_sensor) { update_next_sensor(next_sensor); - advance_to(next_sensor ? next_sensor->get_block() : 0); + advance_front(next_sensor); if(active) reserve_more(); @@ -384,47 +454,53 @@ void BlockAllocator::sensor_state_changed(Sensor &sensor, Sensor::State state) train.get_layout().emergency("Sensor for "+train.get_name()+" triggered out of order"); } else if(state==Sensor::INACTIVE) - { - const Vehicle &veh = train.get_vehicle(train.get_controller().get_reverse() ? 0 : train.get_n_vehicles()-1); - const Block &veh_block = veh.get_track()->get_block(); - - /* Sensors aren't guaranteed to be detriggered in order. Go through the - block list and locate the first sensor that's still active. */ - BlockList::iterator end = blocks.end(); - for(BlockList::iterator i=blocks.begin(); i!=cur_blocks_end; ++i) - { - // Avoid freeing blocks that still hold the train's vehicles - if(&**i==&veh_block) - break; - - if(Sensor *s = (*i)->get_sensor()) - { - if(s->get_state()>=Sensor::MAYBE_INACTIVE) - break; - else - end = i; - } - } - - if(end!=blocks.end()) - // Free blocks up to the last inactive sensor - release_blocks_begin(++end); - } + advance_back(); } void BlockAllocator::update_next_sensor(Sensor *after) { + BeamGate *after_gate = dynamic_cast(after); + BlockList::iterator i = cur_blocks_end; if(after) + { + if(after_gate) + --i; i = find_if(i, blocks.end(), BlockMatch(*after->get_block())); + } for(; i!=blocks.end(); ++i) + { if(Sensor *sensor = (*i)->get_sensor()) - if(sensor!=next_sensor) + { + if(!after_gate && sensor!=next_sensor) { next_sensor = sensor; return; } + } + + Block *block = &**i; + for(TrackIter j=i->track_iter(); (j && &j->get_block()==block); j=j.next()) + if(!j->get_attachments().empty()) + { + Track::AttachmentList attachments = j->get_attachments_ordered(j.entry()); + for(Track::AttachmentList::const_iterator k=attachments.begin(); k!=attachments.end(); ++k) + if(BeamGate *gate = dynamic_cast(*k)) + { + if(after_gate) + { + if(gate==after_gate) + after_gate = 0; + } + else + { + next_sensor = gate; + return; + } + } + } + } next_sensor = 0; }