X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Flibmarklin%2Fvehicle.cpp;h=5a26f9294b665c8a5178696e482f78a8489f17dd;hb=25c26706d400228110e14a4a9a9765cb1298372d;hp=d81848076c5984a26928873a49b13023785817d1;hpb=d01230572abde870055844b6efaa777a2ba93226;p=r2c2.git diff --git a/source/libmarklin/vehicle.cpp b/source/libmarklin/vehicle.cpp index d818480..5a26f92 100644 --- a/source/libmarklin/vehicle.cpp +++ b/source/libmarklin/vehicle.cpp @@ -48,6 +48,9 @@ void Vehicle::attach_back(Vehicle &veh) next = &veh; veh.prev = this; + + if(track_pos.track) + propagate_backward(); } void Vehicle::attach_front(Vehicle &veh) @@ -55,8 +58,11 @@ void Vehicle::attach_front(Vehicle &veh) if(prev || veh.next) throw InvalidState("Already attached"); - next = &veh; - veh.prev = this; + prev = &veh; + veh.next = this; + + if(prev->get_track()) + prev->propagate_backward(); } void Vehicle::detach_back() @@ -77,9 +83,9 @@ void Vehicle::detach_front() prev = 0; } -void Vehicle::place(Track *t, unsigned e, float o, PlaceMode m) +void Vehicle::place(Track &t, unsigned e, float o, PlaceMode m) { - track_pos = TrackPosition(t, e, o); + track_pos = TrackPosition(&t, e, o); if(m==FRONT_AXLE) track_pos.advance(-type.get_front_axle_offset()); @@ -94,6 +100,19 @@ void Vehicle::place(Track *t, unsigned e, float o, PlaceMode m) propagate_position(); } +void Vehicle::unplace() +{ + if(!track_pos.track) + return; + + track_pos = TrackPosition(); + + if(prev) + prev->unplace(); + if(next) + next->unplace(); +} + void Vehicle::advance(float d) { track_pos.advance(d); @@ -150,6 +169,7 @@ void Vehicle::update_position() check_sensor(type.get_back_axle_offset(), back_sensor); position = tp.pos; + position.z += layout.get_catalogue().get_rail_elevation(); direction = tp.dir; } @@ -207,6 +227,8 @@ void Vehicle::check_sensor(float offset, unsigned &sensor) { /* Sensor ID under axle has changed. Deduce movement direction by using the sensor ID under the midpoint of the vehicle. */ + /* XXX This depends on the simulation running fast enough. Something + more robust would be preferable. */ unsigned old = sensor; sensor = s; unsigned mid = track_pos.track->get_sensor_id(); @@ -214,7 +236,6 @@ void Vehicle::check_sensor(float offset, unsigned &sensor) if(s && s!=mid) /* There's a sensor and it's different from mid. We've just entered that sensor. */ - // XXX The Train will reset the vehicles to the start of the sensor, which is somewhat undesirable layout.get_driver().set_sensor(sensor, true); if(old && old!=mid) /* A sensor was under the axle and it was different from mid. We've