X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Flibmarklin%2Ftrain.h;h=02d1d52de1b8751d411bc5aa063300f46d2fb110;hb=29b131b59ba562f996a338a453745e5a4dfad5b7;hp=0b88d8ac6af6fef6f5fee5af9da7cd51be8d52b7;hpb=25b79ab38c2be2e5c89b8240504f641fd9c4899c;p=r2c2.git diff --git a/source/libmarklin/train.h b/source/libmarklin/train.h index 0b88d8a..02d1d52 100644 --- a/source/libmarklin/train.h +++ b/source/libmarklin/train.h @@ -1,3 +1,10 @@ +/* $Id$ + +This file is part of the MSP Märklin suite +Copyright © 2006-2010 Mikkosoft Productions, Mikko Rasa +Distributed under the GPL +*/ + #ifndef LIBMARKLIN_TRAIN_H_ #define LIBMARKLIN_TRAIN_H_ @@ -5,54 +12,159 @@ #include #include #include "block.h" +#include "controller.h" namespace Marklin { -class Locomotive; -class Sensor; -class TrafficManager; +class Route; +class Timetable; +class Vehicle; +class VehicleType; class Train: public sigc::trackable { +public: + class Loader: public Msp::DataFile::BasicLoader + { + private: + Block *prev_block; + bool blocks_valid; + + public: + Loader(Train &); + private: + virtual void finish(); + void block(unsigned); + void block_hint(unsigned); + void name(const std::string &); + void real_speed(unsigned, float, float); + void route(const std::string &); + void timetable(); + void vehicle(unsigned); + }; + + sigc::signal signal_name_changed; + sigc::signal signal_control_changed; + sigc::signal signal_function_changed; + sigc::signal signal_route_changed; + sigc::signal signal_arrived; + sigc::signal signal_status_changed; + private: struct BlockRef { Block *block; unsigned entry; - BlockRef(Block *s, unsigned e): block(s), entry(e) { } + BlockRef(Block *, unsigned); + BlockRef next() const; }; - TrafficManager &trfc_mgr; + struct RealSpeed + { + float speed; + float weight; + + RealSpeed(); + void add(float, float); + }; + + Layout &layout; + const VehicleType &loco_type; + unsigned address; std::string name; - Locomotive &loco; + int priority; + const Train *yielding_to; + std::vector vehicles; std::list cur_blocks; std::list rsv_blocks; - unsigned target_speed; - Msp::Time::TimeStamp try_reserve; + Block *pending_block; + bool reserving; + bool advancing; + Controller *controller; + Timetable *timetable; + bool active; + unsigned current_speed; + bool speed_changing; + bool reverse; + Msp::Time::TimeStamp stop_timeout; + unsigned functions; + const Route *route; + const Route *next_route; + bool end_of_route; std::string status; + Msp::Time::TimeStamp last_entry_time; float travel_dist; - unsigned real_speed; + bool pure_speed; + std::vector real_speed; + bool accurate_position; + float overshoot_dist; public: - sigc::signal signal_name_changed; - sigc::signal signal_status_changed; - - Train(TrafficManager &, Locomotive &); + Train(Layout &, const VehicleType &, unsigned); + ~Train(); + Layout &get_layout() const { return layout; } + const VehicleType &get_locomotive_type() const { return loco_type; } + unsigned get_address() const { return address; } void set_name(const std::string &); - void set_speed(unsigned); const std::string &get_name() const { return name; } - Locomotive &get_locomotive() const { return loco; } + void set_priority(int); + void yield_to(const Train &); + int get_priority() const { return priority; } + Controller &get_controller() const { return *controller; } + + void add_vehicle(const VehicleType &); + void remove_vehicle(unsigned); + unsigned get_n_vehicles() const; + Vehicle &get_vehicle(unsigned); + const Vehicle &get_vehicle(unsigned) const; + + void set_control(const std::string &, float); + void set_active(bool); + void set_function(unsigned, bool); + float get_control(const std::string &) const; + float get_speed() const; + bool is_active() const { return active; } + bool get_function(unsigned) const; + unsigned get_functions() const { return functions; } + + void set_timetable(Timetable *); + Timetable *get_timetable() { return timetable; } + + void set_route(const Route *); + void go_to(const Track &); + const Route *get_route() const { return route; } + void place(Block &, unsigned); + void unplace(); + bool is_placed() const { return !cur_blocks.empty(); } + bool free_block(Block &); + int get_entry_to_block(Block &) const; + float get_reserved_distance() const; + const std::string &get_status() const { return status; } - void place(Block *, unsigned); - bool free_block(Block *); - void tick(const Msp::Time::TimeStamp &); + + void tick(const Msp::Time::TimeStamp &, const Msp::Time::TimeDelta &); + + void save(std::list &) const; private: - void sensor_event(bool, Sensor *); - bool reserve_more(); + void control_changed(const Controller::Control &); + void loco_speed_event(unsigned, unsigned, bool); + void loco_func_event(unsigned, unsigned, bool); + void sensor_event(unsigned, bool); + void turnout_event(unsigned, bool); + void halt_event(bool); + void block_reserved(const Block &, const Train *); + unsigned reserve_more(); + float get_reserved_distance_until(const Block *, bool) const; + float get_real_speed(unsigned) const; + unsigned find_speed(float) const; + float get_travel_speed() const; void set_status(const std::string &); + void release_blocks(std::list &); + void release_blocks(std::list &, std::list::iterator, std::list::iterator); + void reverse_blocks(std::list &) const; }; } // namespace Marklin