X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Flibmarklin%2Ftrain.cpp;h=acf8aa51486de42adb8901b98f9c78f2d0b79ac0;hb=97443d96ff3ce51388d2edd1e0dca8f2cd231346;hp=fed1438b02cf064610c21c793b4b156842fce36b;hpb=06c100aacb559fbbe7380e15981c4772092c269b;p=r2c2.git diff --git a/source/libmarklin/train.cpp b/source/libmarklin/train.cpp index fed1438..acf8aa5 100644 --- a/source/libmarklin/train.cpp +++ b/source/libmarklin/train.cpp @@ -1,139 +1,1176 @@ -#include "control.h" -#include "trafficmanager.h" +/* $Id$ + +This file is part of the MSP Märklin suite +Copyright © 2006-2010 Mikkosoft Productions, Mikko Rasa +Distributed under the GPL +*/ + +#include +#include +#include +#include +#include "aicontrol.h" +#include "catalogue.h" +#include "driver.h" +#include "layout.h" +#include "route.h" +#include "simplecontroller.h" +#include "timetable.h" +#include "tracktype.h" #include "train.h" +#include "vehicle.h" +#include "vehicletype.h" -#include using namespace std; +using namespace Msp; + +namespace { + +struct SetFlag +{ + bool &flag; + + SetFlag(bool &f): flag(f) { flag = true; } + ~SetFlag() { flag = false; } +}; + +} + namespace Marklin { -Train::Train(TrafficManager &tm, Locomotive &l): - trfc_mgr(tm), - loco(l), - target_speed(0) +Train::Train(Layout &l, const VehicleType &t, unsigned a): + layout(l), + loco_type(t), + address(a), + priority(0), + yielding_to(0), + pending_block(0), + reserving(false), + advancing(false), + controller(new AIControl(*this, new SimpleController)), + timetable(0), + active(false), + current_speed(0), + speed_changing(false), + reverse(false), + functions(0), + route(0), + next_route(0), + end_of_route(false), + status("Unplaced"), + travel_dist(0), + pure_speed(false), + real_speed(15), + accurate_position(false), + overshoot_dist(false) +{ + if(!loco_type.is_locomotive()) + throw InvalidParameterValue("Initial vehicle must be a locomotive"); + + vehicles.push_back(new Vehicle(layout, loco_type)); + + layout.add_train(*this); + + layout.get_driver().add_loco(address); + layout.get_driver().signal_loco_speed.connect(sigc::mem_fun(this, &Train::loco_speed_event)); + layout.get_driver().signal_loco_function.connect(sigc::mem_fun(this, &Train::loco_func_event)); + + layout.signal_block_reserved.connect(sigc::mem_fun(this, &Train::block_reserved)); + layout.get_driver().signal_sensor.connect(sigc::mem_fun(this, &Train::sensor_event)); + layout.get_driver().signal_turnout.connect(sigc::mem_fun(this, &Train::turnout_event)); + + layout.get_driver().signal_halt.connect(sigc::mem_fun(this, &Train::halt_event)); + + controller->signal_control_changed.connect(sigc::mem_fun(this, &Train::control_changed)); +} + +Train::~Train() { - trfc_mgr.add_train(this); - trfc_mgr.get_control().signal_sensor_event.connect(sigc::mem_fun(this, &Train::sensor_event)); + delete controller; + delete timetable; + for(vector::iterator i=vehicles.begin(); i!=vehicles.end(); ++i) + delete *i; + layout.remove_train(*this); } void Train::set_name(const string &n) { - name=n; + name = n; signal_name_changed.emit(name); } -void Train::set_speed(unsigned speed) +void Train::set_priority(int p) { - target_speed=speed; - if(rsv_blocks.empty() && !reserve_more()) + priority = p; +} + +void Train::yield_to(const Train &t) +{ + yielding_to = &t; +} + +void Train::add_vehicle(const VehicleType &vt) +{ + Vehicle *veh = new Vehicle(layout, vt); + vehicles.back()->attach_back(*veh); + vehicles.push_back(veh); +} + +void Train::remove_vehicle(unsigned i) +{ + if(i>=vehicles.size()) + throw InvalidParameterValue("Vehicle index out of range"); + if(i==0) + throw InvalidParameterValue("Can't remove the locomotive"); + delete vehicles[i]; + vehicles.erase(vehicles.begin()+i); + if(iattach_back(*vehicles[i]); +} + +unsigned Train::get_n_vehicles() const +{ + return vehicles.size(); +} + +Vehicle &Train::get_vehicle(unsigned i) +{ + if(i>=vehicles.size()) + throw InvalidParameterValue("Vehicle index out of range"); + return *vehicles[i]; +} + +const Vehicle &Train::get_vehicle(unsigned i) const +{ + if(i>=vehicles.size()) + throw InvalidParameterValue("Vehicle index out of range"); + return *vehicles[i]; +} + +void Train::set_control(const string &n, float v) +{ + controller->set_control(n, v); +} + +void Train::set_active(bool a) +{ + if(a==active) return; - loco.set_speed(speed); + if(!a && controller->get_speed()) + throw InvalidState("Can't deactivate while moving"); + + active = a; + if(active) + { + stop_timeout = Time::TimeStamp(); + reserve_more(); + } + else + { + stop_timeout = Time::now()+2*Time::sec; + set_status("Stopped"); + } +} + +void Train::set_function(unsigned func, bool state) +{ + if(!loco_type.get_functions().count(func)) + throw InvalidParameterValue("Invalid function"); + if(func<5) + layout.get_driver().set_loco_function(address, func, state); + else + layout.get_driver().set_loco_function(address+1, func-4, state); +} + +float Train::get_control(const string &ctrl) const +{ + return controller->get_control(ctrl).value; +} + +float Train::get_speed() const +{ + return controller->get_speed(); +} + +bool Train::get_function(unsigned func) const +{ + return (functions>>func)&1; +} + +void Train::set_timetable(Timetable *tt) +{ + delete timetable; + timetable = tt; } -void Train::place(Block *block, const Block::Endpoint *entry) +void Train::set_route(const Route *r) { - for(BlockRefSeq::iterator i=rsv_blocks.begin(); i!=rsv_blocks.end();) + if(!rsv_blocks.empty()) { - i->block->reserve(0); - i=rsv_blocks.erase(i); + for(list::iterator i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i) + if(i->block->get_sensor_id()) + { + release_blocks(rsv_blocks, ++i, rsv_blocks.end()); + break; + } } - for(BlockRefSeq::iterator i=cur_blocks.begin(); i!=cur_blocks.end();) + route = r; + next_route = 0; + end_of_route = false; + + if(route && !cur_blocks.empty()) { - i->block->reserve(0); - i=cur_blocks.erase(i); + BlockRef &last = (rsv_blocks.empty() ? cur_blocks.back() : rsv_blocks.back()); + BlockRef next = last.next(); + const Block::Endpoint &ep = next.block->get_endpoints()[next.entry]; + if(!route->get_tracks().count(ep.track)) + { + next_route = route; + route = Route::find(*ep.track, ep.track_ep, *next_route); + } } - if(!block->reserve(this)) + reserve_more(); + + signal_route_changed.emit(route); +} + +void Train::go_to(const Track &to) +{ + for(list::const_iterator i=cur_blocks.begin(); i!=cur_blocks.end(); ++i) + if(i->block->get_tracks().count(const_cast(&to))) + { + signal_arrived.emit(); + set_route(0); + return; + } + + BlockRef *last = 0; + if(rsv_blocks.empty()) + last = &cur_blocks.back(); + else + { + for(list::iterator i=rsv_blocks.begin(); (i!=rsv_blocks.end() && !last); ++i) + if(i->block->get_sensor_id()) + last = &*i; + } + + BlockRef next = last->next(); + const Block::Endpoint &ep = next.block->get_endpoints()[next.entry]; + + set_route(Route::find(*ep.track, ep.track_ep, to)); +} + +void Train::place(Block &block, unsigned entry) +{ + if(controller->get_speed()) + throw InvalidState("Must be stopped before placing"); + + release_blocks(rsv_blocks); + release_blocks(cur_blocks); + + set_active(false); + accurate_position = false; + + if(!block.reserve(this)) + { + set_status("Unplaced"); return; + } - cur_blocks.push_back(BlockRef(block, entry)); + cur_blocks.push_back(BlockRef(&block, entry)); + if(reverse) + { + unsigned exit = block.traverse(entry); + const Block::Endpoint &bep = block.get_endpoints()[exit]; + Track *track = bep.track->get_link(bep.track_ep); + unsigned ep = track->get_endpoint_by_link(*bep.track); + vehicles.front()->place(track, ep, 0, Vehicle::FRONT_BUFFER); + } + else + { + const Block::Endpoint &bep = block.get_endpoints()[entry]; + vehicles.back()->place(bep.track, bep.track_ep, 0, Vehicle::BACK_BUFFER); + } } -bool Train::free_block(Block *block) +bool Train::free_block(Block &block) { - for(BlockRefSeq::iterator i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i) - if(i->block==block) + float margin = 10*layout.get_catalogue().get_scale(); + if(get_reserved_distance_until(&block, false)get_braking_distance()*1.3+margin) + return false; + + unsigned nsens = 0; + for(list::iterator i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i) + { + if(i->block==&block) { - while(i!=rsv_blocks.end()) - { - i->block->reserve(0); - i=rsv_blocks.erase(i); - } + if(nsens<1) + return false; + release_blocks(rsv_blocks, i, rsv_blocks.end()); return true; } + else if(i->block->get_sensor_id()) + ++nsens; + } return false; } -void Train::sensor_event(unsigned addr, bool state) +int Train::get_entry_to_block(Block &block) const { - if(!loco.get_speed()) - return; + for(list::const_iterator i=cur_blocks.begin(); i!=cur_blocks.end(); ++i) + if(i->block==&block) + return i->entry; + for(list::const_iterator i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i) + if(i->block==&block) + return i->entry; + return -1; +} + +float Train::get_reserved_distance() const +{ + return get_reserved_distance_until(0, false); +} + +void Train::tick(const Time::TimeStamp &t, const Time::TimeDelta &dt) +{ + if(!active && stop_timeout && t>=stop_timeout) + { + release_blocks(rsv_blocks); + end_of_route = false; + stop_timeout = Time::TimeStamp(); + } + + Driver &driver = layout.get_driver(); + + if(timetable) + timetable->tick(t); + controller->tick(dt); + float speed = controller->get_speed(); + unsigned speed_notch = find_speed(speed); + + if(controller->get_reverse()!=reverse) + { + reverse = controller->get_reverse(); + driver.set_loco_reverse(address, reverse); + + release_blocks(rsv_blocks); + reverse_blocks(cur_blocks); + + reserve_more(); + } + if(speed_notch!=current_speed && !speed_changing && !driver.is_halted() && driver.get_power()) + { + speed_changing = true; + driver.set_loco_speed(address, speed_notch); + + pure_speed = false; + + if(speed_notch) + set_status(format("Traveling %d kmh", get_travel_speed())); + else + set_status("Waiting"); + } + + if(speed) + { + if(!active) + set_active(true); + + Vehicle &vehicle = *(reverse ? vehicles.back() : vehicles.front()); + Track *track = vehicle.get_track(); + + bool ok = false; + for(list::const_iterator i=cur_blocks.begin(); (!ok && i!=cur_blocks.end()); ++i) + ok = i->block->get_tracks().count(track); + + float d = get_real_speed(current_speed)*(dt/Time::sec); + if(ok) + { + SetFlag setf(advancing); + vehicle.advance(reverse ? -d : d); + } + else if(accurate_position) + { + overshoot_dist += d; + if(overshoot_dist>40*layout.get_catalogue().get_scale()) + { + layout.emergency(name+" has not arrived at sensor"); + accurate_position = false; + } + } + } + else if(end_of_route && rsv_blocks.empty()) + { + signal_arrived.emit(); + set_route(0); + } + + if(!cur_blocks.empty() && !cur_blocks.front().block->get_sensor_id()) + { + float dist = get_reserved_distance_until(cur_blocks.front().block, true); + + if(dist>10*layout.get_catalogue().get_scale()) + { + cur_blocks.front().block->reserve(0); + cur_blocks.erase(cur_blocks.begin()); + } + } +} + +void Train::save(list &st) const +{ + st.push_back((DataFile::Statement("name"), name)); + + st.push_back((DataFile::Statement("priority"), priority)); + + for(vector::const_iterator i=vehicles.begin(); i!=vehicles.end(); ++i) + if(i!=vehicles.begin()) + st.push_back((DataFile::Statement("vehicle"), (*i)->get_type().get_article_number())); + + for(unsigned i=0; i<=14; ++i) + if(real_speed[i].weight) + st.push_back((DataFile::Statement("real_speed"), i, real_speed[i].speed, real_speed[i].weight)); + + if(!cur_blocks.empty()) + { + list blocks = cur_blocks; + if(reverse) + reverse_blocks(blocks); + + Block *prev = blocks.front().block->get_endpoints()[blocks.front().entry].link; + st.push_back((DataFile::Statement("block_hint"), prev->get_id())); + + for(list::const_iterator i=blocks.begin(); i!=blocks.end(); ++i) + st.push_back((DataFile::Statement("block"), i->block->get_id())); + } + + if(route) + { + if(!route->is_temporary()) + st.push_back((DataFile::Statement("route"), route->get_name())); + else if(next_route && !next_route->is_temporary()) + st.push_back((DataFile::Statement("route"), next_route->get_name())); + } + + if(timetable) + { + DataFile::Statement ss("timetable"); + timetable->save(ss.sub); + st.push_back(ss); + } +} + +void Train::control_changed(const Controller::Control &ctrl) +{ + signal_control_changed.emit(ctrl.name, ctrl.value); +} + +void Train::loco_speed_event(unsigned addr, unsigned speed, bool) +{ + if(addr==address) + { + current_speed = speed; + speed_changing = false; + pure_speed = false; + } +} + +void Train::loco_func_event(unsigned addr, unsigned func, bool state) +{ + if(addr==address || (addr==address+1 && loco_type.get_max_function()>4)) + { + if(addr==address+1) + func += 4; + if(state) + functions |= 1<::iterator i; + unsigned result = 0; for(i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i) - if(i->block->get_sensor_id() && i->block->get_sensor_id()!=addr) - break; - cur_blocks.splice(cur_blocks.end(), rsv_blocks, rsv_blocks.begin(), i); + if(i->block->get_sensor_id()) + { + if(i->block->get_sensor_id()!=addr) + { + if(result==0) + result = 2; + else if(result==1) + break; + } + else if(result==0) + result = 1; + else if(result==2) + result = 3; + } - cout<<"Train advanced, "<::iterator j=rsv_blocks.begin(); j!=i; ++j) + { + j->block->traverse(j->entry, &block_len); + travel_dist += block_len; + + if(j->block->get_sensor_id()==addr && !advancing) + { + const Block::Endpoint &bep = j->block->get_endpoints()[j->entry]; + if(reverse) + { + Track *track = bep.track->get_link(bep.track_ep); + unsigned ep = track->get_endpoint_by_link(*bep.track); + vehicles.back()->place(track, ep, 0, Vehicle::BACK_AXLE); + } + else + vehicles.front()->place(bep.track, bep.track_ep, 0, Vehicle::FRONT_AXLE); + } + } + last_entry_time = Time::now(); + pure_speed = true; + accurate_position = true; + overshoot_dist = 0; + + // Check if we've reached the next route + if(next_route) + { + const set &rtracks = next_route->get_tracks(); + for(list::iterator j=rsv_blocks.begin(); j!=i; ++j) + if(rtracks.count(j->block->get_endpoints()[j->entry].track)) + { + route = next_route; + next_route = 0; + // XXX Exceptions? + signal_route_changed.emit(route); + break; + } + } + + // Move blocks up to the next sensor to our current blocks + cur_blocks.splice(cur_blocks.end(), rsv_blocks, rsv_blocks.begin(), i); + + // Try to get more blocks if we're moving + if(active) + reserve_more(); + } + else if(result==3) + layout.emergency("Sensor for "+name+" triggered out of order"); } else { - cout<<"Finding blocks to free\n"; - BlockRefSeq::iterator i; - for(i=cur_blocks.begin(); i!=cur_blocks.end(); ++i) - if(i->block->get_sensor_id()==addr) - break; - if(i!=cur_blocks.end()) + // Find the first sensor in our current blocks that's still active + list::iterator end = cur_blocks.begin(); + for(list::iterator i=cur_blocks.begin(); i!=cur_blocks.end(); ++i) + if(i->block->get_sensor_id()) + { + if(layout.get_driver().get_sensor(i->block->get_sensor_id())) + break; + else + { + end = i; + ++end; + } + } + + if(end!=cur_blocks.begin() && end!=cur_blocks.end()) + // Free blocks up to the last inactive sensor + release_blocks(cur_blocks, cur_blocks.begin(), end); + } +} + +void Train::turnout_event(unsigned addr, bool) +{ + if(pending_block) + { + unsigned pending_addr = pending_block->get_turnout_id(); + bool double_addr = (*pending_block->get_tracks().begin())->get_type().is_double_address(); + if(addr==pending_addr || (double_addr && addr==pending_addr+1)) { - cout<<"found\n"; - ++i; - for(BlockRefSeq::iterator j=cur_blocks.begin(); j!=i; ++j) - j->block->reserve(0); - cur_blocks.erase(cur_blocks.begin(), i); - cout<::const_iterator i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i) { - const Block::Endpoint *exit=last->block->traverse(last->entry); - if(exit && exit->link->reserve(this)) + if(i->block->get_sensor_id()) + ++nsens; + if(nsens>0) { - rsv_blocks.push_back(BlockRef(exit->link, exit->link->get_endpoint_by_link(last->block))); - last=&rsv_blocks.back(); - ++size; - result=true; + float length = 0; + i->block->traverse(i->entry, &length); + dist += length; } - else + } + + if(end_of_route) + return nsens; + + const Route *cur_route = 0; + if(route) + { + const set &tracks = start->block->get_tracks(); + for(set::const_iterator i=tracks.begin(); (cur_route!=route && i!=tracks.end()); ++i) + { + if(route->get_tracks().count(*i)) + cur_route = route; + else if(next_route && next_route->get_tracks().count(*i)) + cur_route = next_route; + } + } + + float approach_margin = 50*layout.get_catalogue().get_scale(); + float min_dist = controller->get_braking_distance()*1.3+approach_margin*2; + + BlockRef *last = start; + BlockRef *good = start; + unsigned good_sens = nsens; + float good_dist = dist; + Train *blocking_train = 0; + std::list contested_blocks; + + SetFlag setf(reserving); + + while(good_sens<3 || good_distblock->traverse(last->entry, cur_route, &length); + Block *link = last->block->get_link(exit); + if(!link) + break; + + int entry = link->get_endpoint_by_link(*last->block); + if(entry<0) + throw LogicError("Block links are inconsistent!"); + + const Block::Endpoint &entry_ep = link->get_endpoints()[entry]; + + if(cur_route) + { + if(cur_route!=next_route && next_route && next_route->get_tracks().count(entry_ep.track)) + cur_route = next_route; + else if(!cur_route->get_tracks().count(entry_ep.track)) + { + // Keep the blocks if we arrived at the end of the route + if(!blocking_train) + { + good = last; + good_sens = nsens; + good_dist = dist; + end_of_route = true; + } + break; + } + } + else if(route && route->get_tracks().count(entry_ep.track)) + cur_route = route; + + if(link->get_endpoints().size()<2) + { + if(!blocking_train) + { + good = last; + good_sens = nsens; + good_dist = dist; + } + break; + } + + if(blocking_train) + { + if(link->get_train()!=blocking_train) + { + // XXX is it possible that this won't free all the blocks we want? + if(blocking_train->free_block(*contested_blocks.back().block)) + { + // Roll back and start actually reserving the blocks + last = &rsv_blocks.back(); + if(blocking_train->get_priority()==priority) + blocking_train->yield_to(*this); + blocking_train = 0; + continue; + } + else + { + pending_block = contested_blocks.front().block; + break; + } + } + else + { + contested_blocks.push_back(BlockRef(link, entry)); + last = &contested_blocks.back(); + continue; + } + } + + bool reserved = link->reserve(this); + if(!reserved) + { + /* We've found another train. If it wants to exit the block from the + same endpoint we're trying to enter from or the other way around, + treat it as coming towards us. Otherwise treat it as going in the + same direction. */ + Train *other_train = link->get_train(); + int other_entry = other_train->get_entry_to_block(*link); + if(other_entry<0) + throw LogicError("Block reservation inconsistency"); + + int other_prio = other_train->get_priority(); + + bool entry_conflict = (static_cast(entry)==link->traverse(other_entry)); + bool exit_conflict = (link->traverse(entry)==static_cast(other_entry)); + if(!entry_conflict && !exit_conflict) + { + /* Same direction, keep the blocks we got so far and wait for the + other train to pass */ + good = last; + good_sens = nsens; + good_dist = dist; + + // Ask a lesser priority train to free the block for us + if(other_train->get_priority()free_block(*link)) + reserved = link->reserve(this); + } + else if(other_prioget_turnout_id()) + { + const Endpoint &track_ep = entry_ep.track->get_type().get_endpoints()[entry_ep.track_ep]; + + // Keep the blocks reserved so far, as either us or the other train can diverge + good = last; + good_sens = nsens; + good_dist = dist; + + // Figure out what path we'd like to take on the turnout + int path = -1; + if(cur_route) + path = cur_route->get_turnout(link->get_turnout_id()); + if(path<0) + path = entry_ep.track->get_active_path(); + if(!((track_ep.paths>>path)&1)) + { + for(unsigned i=0; track_ep.paths>>i; ++i) + if((track_ep.paths>>i)&1) + path = i; + } + + if(path!=static_cast(entry_ep.track->get_active_path())) + { + // The turnout is set to wrong path - switch and wait for it + pending_block = link; + entry_ep.track->set_active_path(path); + if(pending_block) + { + link->reserve(0); + break; + } + } + } + + if(!contested_blocks.empty() && contested_blocks.front().block==link) + contested_blocks.pop_front(); + + rsv_blocks.push_back(BlockRef(link, entry)); + last = &rsv_blocks.back(); + if(last->block->get_sensor_id()) + ++nsens; + if(nsens>0) + dist += length; + } + + // Unreserve blocks that were not good + while(!rsv_blocks.empty() && &rsv_blocks.back()!=good) + { + rsv_blocks.back().block->reserve(0); + rsv_blocks.erase(--rsv_blocks.end()); + } + + if(!rsv_blocks.empty() && &rsv_blocks.back()!=start) + // We got some new blocks, so no longer need to yield + yielding_to = 0; + + // Make any sensorless blocks at the beginning immediately current + list::iterator i; + for(i=rsv_blocks.begin(); (i!=rsv_blocks.end() && !i->block->get_sensor_id()); ++i) ; + if(i!=rsv_blocks.begin()) + cur_blocks.splice(cur_blocks.end(), rsv_blocks, rsv_blocks.begin(), i); + + return good_sens; +} + +float Train::get_reserved_distance_until(const Block *until_block, bool back) const +{ + if(cur_blocks.empty()) + return 0; + + Vehicle &veh = *(reverse!=back ? vehicles.back() : vehicles.front()); + const VehicleType &vtype = veh.get_type(); + + Track *track = veh.get_track(); + if(!track) + return 0; + + list::const_iterator block = cur_blocks.begin(); + while(block!=cur_blocks.end() && !block->block->get_tracks().count(track)) + ++block; + if(block==cur_blocks.end() || block->block==until_block) + return 0; + + unsigned entry = veh.get_entry(); + + float result = veh.get_offset(); + if(reverse!=back) + entry = track->traverse(entry); + else + result = track->get_type().get_path_length(track->get_active_path())-result; + result -= vtype.get_length()/2; + + while(1) + { + if(track->get_type().get_endpoints().size()<2) break; + + Track *next = track->get_link(track->traverse(entry)); + + if(!block->block->get_tracks().count(next)) + { + if(back) + { + if(block==cur_blocks.begin()) + break; + --block; + } + else + { + ++block; + if(block==cur_blocks.end()) + block = rsv_blocks.begin(); + if(block==rsv_blocks.end()) + break; + } + + if(block->block==until_block) + break; + } + + entry = next->get_endpoint_by_link(*track); + track = next; + + result += track->get_type().get_path_length(track->get_active_path()); } return result; } +float Train::get_real_speed(unsigned i) const +{ + if(real_speed[i].weight) + return real_speed[i].speed; + + unsigned low; + unsigned high; + for(low=i; low>0; --low) + if(real_speed[low].weight) + break; + for(high=i; high<14; ++high) + if(real_speed[high].weight) + break; + + if(real_speed[high].weight) + { + if(real_speed[low].weight) + { + float f = float(i-low)/(high-low); + return real_speed[low].speed*(1-f)+real_speed[high].speed*f; + } + else + return real_speed[high].speed*float(i)/high; + } + else if(real_speed[low].weight) + return real_speed[low].speed*float(i)/low; + else + return 0; +} + +unsigned Train::find_speed(float real) const +{ + if(real<=real_speed[0].speed) + return 0; + + unsigned low = 0; + unsigned high = 0; + for(unsigned i=0; (!high && i<=14); ++i) + if(real_speed[i].weight) + { + if(real_speed[i].speed(low*real/real_speed[low].speed), 14U); + } + + float f = (real-real_speed[low].speed)/(real_speed[high].speed-real_speed[low].speed); + return static_cast(low*(1-f)+high*f+0.5); +} + +float Train::get_travel_speed() const +{ + float speed = get_real_speed(current_speed); + float scale = layout.get_catalogue().get_scale(); + return static_cast(round(speed/scale*3.6/5))*5; +} + +void Train::set_status(const string &s) +{ + status = s; + signal_status_changed.emit(s); +} + +void Train::release_blocks(list &blocks) +{ + release_blocks(blocks, blocks.begin(), blocks.end()); +} + +void Train::release_blocks(list &blocks, list::iterator begin, list::iterator end) +{ + while(begin!=end) + { + Block *block = begin->block; + blocks.erase(begin++); + block->reserve(0); + } +} + +void Train::reverse_blocks(list &blocks) const +{ + blocks.reverse(); + for(list::iterator i=blocks.begin(); i!=blocks.end(); ++i) + i->entry = i->block->traverse(i->entry); +} + + +Train::BlockRef::BlockRef(Block *b, unsigned e): + block(b), + entry(e) +{ } + +Train::BlockRef Train::BlockRef::next() const +{ + Block *blk = block->get_endpoints()[block->traverse(entry)].link; + if(!blk) + throw InvalidState("At end of line"); + + int ep = blk->get_endpoint_by_link(*block); + if(ep<0) + throw LogicError("Block links are inconsistent"); + + return BlockRef(blk, ep); +} + + +Train::RealSpeed::RealSpeed(): + speed(0), + weight(0) +{ } + +void Train::RealSpeed::add(float s, float w) +{ + speed = (speed*weight+s*w)/(weight+w); + weight = min(weight+w, 300.0f); +} + + +Train::Loader::Loader(Train &t): + DataFile::BasicLoader(t), + prev_block(0), + blocks_valid(true) +{ + add("block", &Loader::block); + add("block_hint", &Loader::block_hint); + add("name", &Loader::name); + add("priority", &Train::priority); + add("real_speed", &Loader::real_speed); + add("route", &Loader::route); + add("timetable", &Loader::timetable); + add("vehicle", &Loader::vehicle); +} + +void Train::Loader::finish() +{ + if(!obj.cur_blocks.empty()) + { + const BlockRef &blkref = obj.cur_blocks.front(); + const Block::Endpoint &bep = blkref.block->get_endpoints()[blkref.entry]; + obj.vehicles.back()->place(bep.track, bep.track_ep, 0, Vehicle::BACK_BUFFER); + + obj.set_status("Stopped"); + } +} + +void Train::Loader::block(unsigned id) +{ + if(!blocks_valid) + return; + + Block *blk; + try + { + blk = &obj.layout.get_block(id); + } + catch(const KeyError &) + { + blocks_valid = false; + return; + } + + int entry = -1; + if(prev_block) + entry = blk->get_endpoint_by_link(*prev_block); + if(entry<0) + entry = 0; + + blk->reserve(&obj); + obj.cur_blocks.push_back(BlockRef(blk, entry)); + + if(blk->get_sensor_id()) + obj.layout.get_driver().set_sensor(blk->get_sensor_id(), true); + + prev_block = blk; +} + +void Train::Loader::block_hint(unsigned id) +{ + try + { + prev_block = &obj.layout.get_block(id); + } + catch(const KeyError &) + { + blocks_valid = false; + } +} + +void Train::Loader::name(const string &n) +{ + obj.set_name(n); +} + +void Train::Loader::real_speed(unsigned i, float speed, float weight) +{ + obj.real_speed[i].speed = speed; + obj.real_speed[i].weight = weight; +} + +void Train::Loader::route(const string &n) +{ + obj.set_route(&obj.layout.get_route(n)); +} + +void Train::Loader::timetable() +{ + if(obj.timetable) + throw InvalidState("A timetable has already been loaded"); + + obj.timetable = new Timetable(obj); + load_sub(*obj.timetable); +} + +void Train::Loader::vehicle(unsigned n) +{ + const VehicleType &vtype = obj.layout.get_catalogue().get_vehicle(n); + Vehicle *veh = new Vehicle(obj.layout, vtype); + obj.vehicles.back()->attach_back(*veh); + obj.vehicles.push_back(veh); +} + } // namespace Marklin