X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Finput%2Fgesturedetector.cpp;h=cc027973fdc868a319bdce0fe5db5b312ed742a5;hb=a5be5c703808817dda8feafb03b0aec04b20afbb;hp=c43e65a0d61c5be930e2672ae356f702c8059bf9;hpb=f9ebab54c3debe98e108790be9c21f43f4de116f;p=libs%2Fgui.git diff --git a/source/input/gesturedetector.cpp b/source/input/gesturedetector.cpp index c43e65a..cc02797 100644 --- a/source/input/gesturedetector.cpp +++ b/source/input/gesturedetector.cpp @@ -26,14 +26,8 @@ GestureDetector::GestureDetector(Touchscreen &ts): string GestureDetector::get_button_name(unsigned btn) const { - if(btn==GESTURE_SWIPE_DOWN) - return "Swipe down"; - else if(btn==GESTURE_SWIPE_UP) - return "Swipe up"; - else if(btn==GESTURE_SWIPE_LEFT) - return "Swipe left"; - else if(btn==GESTURE_SWIPE_RIGHT) - return "Swipe right"; + if(btn==GESTURE_DRAG) + return "Drag"; else if(btn==GESTURE_PINCH) return "Pinch"; else @@ -54,59 +48,62 @@ string GestureDetector::get_axis_name(unsigned axis) const void GestureDetector::touch_down(unsigned btn) { - if(btn<3) - { - TouchPoint &p = points[btn]; - p.down = true; - p.down_x = p.x; - p.down_y = p.y; - } + if(btn>=MAX_POINTS) + return; + + TouchPoint &p = points[btn]; + p.down = true; + p.down_x = p.x; + p.down_y = p.y; + p.x = 0; + p.y = 0; + p.threshold_exceeded = false; } void GestureDetector::touch_up(unsigned btn) { - if(btn<3) - { - TouchPoint &p = points[btn]; - p.down = false; + if(btn>=MAX_POINTS) + return; - if(active_points&(1<=MAX_POINTS*2) + return; + + unsigned i = axis>>1; + TouchPoint &p = points[i]; + // Track relative position when pressed, absolute when not. + if(axis&1) + p.y = (p.down ? value-p.down_y : value); + else + p.x = (p.down ? value-p.down_x : value); + + if(p.down) { - unsigned i = axis>>1; - TouchPoint &p = points[i]; - if(axis&1) - p.y = value; - else - p.x = value; + if(p.x*p.x/threshold_x_sq+p.y*p.y/threshold_y_sq>=1) + p.threshold_exceeded = true; - if(p.down) - { - if(current_gesture==GESTURE_NONE && !invalid_gesture) - start_gesture(); - else if(active_points&(1<0 && abs(away)>abs(turn) && abs(away2)>abs(turn2)) + /* If the points moved away from or towards each other without rotating + significantly, it's a pinch gesture. */ current_gesture = GESTURE_PINCH; - active_points = 3; - } else invalid_gesture = true; if(current_gesture!=GESTURE_NONE) { + active_points = 3; set_axis_value(0, (p.down_x+p2.down_x)/2, true); set_axis_value(1, (p.down_y+p2.down_y)/2, true); } } else { + current_gesture = GESTURE_DRAG; active_points = 1; - if(abs(dx)>2*abs(dy)) - current_gesture = (dx>0 ? GESTURE_SWIPE_RIGHT : GESTURE_SWIPE_LEFT); - else if(abs(dy)>2*abs(dx)) - current_gesture = (dy>0 ? GESTURE_SWIPE_UP : GESTURE_SWIPE_DOWN); - else - invalid_gesture = true; - - if(current_gesture!=GESTURE_NONE) - { - set_axis_value(0, p.down_x, true); - set_axis_value(1, p.down_y, true); - } + set_axis_value(0, p.down_x, true); + set_axis_value(1, p.down_y, true); } update_progress(); @@ -172,25 +163,33 @@ void GestureDetector::update_progress() { TouchPoint &p = points[0]; - if(current_gesture==GESTURE_SWIPE_DOWN) - set_axis_value(2, p.down_y-p.y, true); - else if(current_gesture==GESTURE_SWIPE_UP) - set_axis_value(2, p.y-p.down_y, true); - else if(current_gesture==GESTURE_SWIPE_LEFT) - set_axis_value(2, p.down_x-p.x, true); - else if(current_gesture==GESTURE_SWIPE_RIGHT) - set_axis_value(2, p.x-p.down_x, true); + if(current_gesture==GESTURE_DRAG) + { + set_axis_value(2, p.x, true); + set_axis_value(3, p.y, true); + } else if(current_gesture==GESTURE_PINCH) { TouchPoint &p2 = points[1]; - float dx = p.x-p2.x; - float dy = p.y-p2.y; + /* Pinch progress is the ratio between the current distance of the points + and their distance when they were pressed. */ float ddx = p.down_x-p2.down_x; float ddy = p.down_y-p2.down_y; + float dx = ddx+p.x-p2.x; + float dy = ddy+p.y-p2.y; set_axis_value(2, sqrt(dx*dx+dy*dy)/sqrt(ddx*ddx+ddy*ddy)-1, true); + set_axis_value(3, 0, true); } } +void GestureDetector::end_gesture() +{ + set_button_state(current_gesture, false, true); + set_axis_value(2, 0, false); + current_gesture = GESTURE_NONE; + active_points = 0; +} + void GestureDetector::window_resized(unsigned w, unsigned h) { threshold_x_sq = 2500.0/(w*w);