X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Finput%2Fgesturedetector.cpp;h=49ddba2b8478173dfbd65b9e80233ab356c0da03;hb=1d418a1547bcea8b983815403d0a07b62793a460;hp=cc027973fdc868a319bdce0fe5db5b312ed742a5;hpb=a5be5c703808817dda8feafb03b0aec04b20afbb;p=libs%2Fgui.git diff --git a/source/input/gesturedetector.cpp b/source/input/gesturedetector.cpp index cc02797..49ddba2 100644 --- a/source/input/gesturedetector.cpp +++ b/source/input/gesturedetector.cpp @@ -1,3 +1,4 @@ +#define _USE_MATH_DEFINES #include #include #include "gesturedetector.h" @@ -12,6 +13,7 @@ GestureDetector::GestureDetector(Touchscreen &ts): touchscreen(ts), current_gesture(GESTURE_NONE), active_points(0), + pending_tap(GESTURE_NONE), invalid_gesture(false) { name = "Gesture"; @@ -28,8 +30,12 @@ string GestureDetector::get_button_name(unsigned btn) const { if(btn==GESTURE_DRAG) return "Drag"; + else if(btn==GESTURE_DRAG_2) + return "Two-finger drag"; else if(btn==GESTURE_PINCH) return "Pinch"; + else if(btn==GESTURE_ROTATE) + return "Rotate"; else return Device::get_button_name(btn); } @@ -58,6 +64,14 @@ void GestureDetector::touch_down(unsigned btn) p.x = 0; p.y = 0; p.threshold_exceeded = false; + + if(current_gesture==GESTURE_NONE && !invalid_gesture) + { + if(btn==0) + pending_tap = GESTURE_TAP; + else if(btn==1) + pending_tap = GESTURE_TAP_2; + } } void GestureDetector::touch_up(unsigned btn) @@ -79,6 +93,16 @@ void GestureDetector::touch_up(unsigned btn) invalid_gesture = false; for(unsigned i=0; (i((pending_tap-GESTURE_TAP)+1, MAX_POINTS); + set_gesture_location((1<=1) + { p.threshold_exceeded = true; + pending_tap = GESTURE_NONE; + } if(current_gesture==GESTURE_NONE && !invalid_gesture) start_gesture(); @@ -135,28 +162,49 @@ void GestureDetector::start_gesture() /* If the points moved away from or towards each other without rotating significantly, it's a pinch gesture. */ current_gesture = GESTURE_PINCH; - else - invalid_gesture = true; + else if(turn*turn2>0 && abs(turn)>abs(away) && abs(turn2)>abs(away2)) + /* If the points both turned in the same direction without significant + changes in distance, it's a rotate gesture. */ + current_gesture = GESTURE_ROTATE; + else if((p.x*p2.x+p.y*p2.y)>2*abs(p.x*p2.y-p.y*p2.x)) + // If both points moved in the same direction, it's a two-finger drag. + current_gesture = GESTURE_DRAG_2; if(current_gesture!=GESTURE_NONE) - { active_points = 3; - set_axis_value(0, (p.down_x+p2.down_x)/2, true); - set_axis_value(1, (p.down_y+p2.down_y)/2, true); - } } else { current_gesture = GESTURE_DRAG; active_points = 1; - set_axis_value(0, p.down_x, true); - set_axis_value(1, p.down_y, true); } - update_progress(); if(current_gesture!=GESTURE_NONE) + { + set_gesture_location(active_points); + update_progress(); set_button_state(current_gesture, true, true); + } + else + invalid_gesture = true; +} + +void GestureDetector::set_gesture_location(unsigned mask) +{ + float x = 0; + float y = 0; + unsigned count = 0; + for(unsigned i=0; i