X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fgraphics%2Fglcontext.cpp;fp=source%2Fgraphics%2Fglcontext.cpp;h=ab0ea7ad59267eb55625c42c2a26a72852450601;hb=1aca77b93853ee127ac3bbf6886f7f04920542ef;hp=b71383063c05d6edb036959e8034349897bff228;hpb=4464dd5d973c47f6d7a7c352a90bd88cdb717cd2;p=libs%2Fgui.git diff --git a/source/graphics/glcontext.cpp b/source/graphics/glcontext.cpp index b713830..ab0ea7a 100644 --- a/source/graphics/glcontext.cpp +++ b/source/graphics/glcontext.cpp @@ -1,19 +1,9 @@ -#include -#ifdef WIN32 -#include -#endif -#ifdef WITH_OPENGL -#include -#ifndef WIN32 -#include -#endif -#endif -#include +#include #include -#include "display.h" #include "glcontext.h" #include "window.h" -#include "display_priv.h" + +using namespace std; namespace Msp { namespace Graphics { @@ -32,156 +22,31 @@ unsupported_gl_mode::unsupported_gl_mode(const GLOptions &opts): { } -#ifdef WITH_OPENGL -#ifdef WIN32 -typedef HGLRC Context; -#else -typedef GLXContext Context; -#endif - -struct GLContext::Private -{ - Context context; -#ifndef WIN32 - // In X11, we need to create a window with the chosen visual - WindowHandle subwnd; -#endif -}; -#endif - GLContext::GLContext(Window &wnd, const GLOptions &opts): display(wnd.get_display()), window(wnd) { -#ifdef WITH_OPENGL - priv = new Private; - -#ifdef WIN32 - HDC dc = GetDC(window.get_private().window); - - PIXELFORMATDESCRIPTOR pfd; - memset(&pfd, 0, sizeof(pfd)); - - pfd.nSize = sizeof(pfd); - pfd.nVersion = 1; - pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; - if(opts.doublebuffer) - pfd.dwFlags |= PFD_DOUBLEBUFFER; - pfd.iPixelType = PFD_TYPE_RGBA; - if(opts.alpha) - pfd.cAlphaBits = 1; - pfd.cDepthBits = 1; - if(opts.stencil) - pfd.cStencilBits = 1; - - int pf_index = ChoosePixelFormat(dc, &pfd); - if(!pf_index) - throw unsupported_gl_mode(opts); - SetPixelFormat(dc, pf_index, &pfd); - - priv->context = wglCreateContext(dc); - wglMakeCurrent(dc, priv->context); - - ReleaseDC(window.get_private().window, dc); -#else - std::vector attribs; - - attribs.push_back(GLX_RGBA); - attribs.push_back(GLX_DEPTH_SIZE); - attribs.push_back(1); - - if(opts.alpha) - { - attribs.push_back(GLX_ALPHA_SIZE); - attribs.push_back(1); - } - - if(opts.stencil) - { - attribs.push_back(GLX_STENCIL_SIZE); - attribs.push_back(1); - } - - if(opts.doublebuffer) - attribs.push_back(GLX_DOUBLEBUFFER); - - if(opts.multisample>0) - { - attribs.push_back(GLX_SAMPLE_BUFFERS_ARB); - attribs.push_back(opts.multisample); - } - - attribs.push_back(0); - - ::Display *dpy = display.get_private().display; - - XVisualInfo *vi = glXChooseVisual(dpy, DefaultScreen(dpy), &attribs.front()); - if(!vi) - throw unsupported_gl_mode(opts); - priv->context = glXCreateContext(dpy, vi, 0, true); - - XSetWindowAttributes attr; - attr.colormap = XCreateColormap(dpy, DefaultRootWindow(dpy), vi->visual, AllocNone); - - priv->subwnd = XCreateWindow(dpy, window.get_private().window, 0, 0, window.get_width(), window.get_height(), 0, vi->depth, InputOutput, vi->visual, CWColormap, &attr); - XMapWindow(dpy, priv->subwnd); - - XFree(vi); - - glXMakeCurrent(dpy, priv->subwnd, priv->context); -#endif -#else - (void)wnd; - (void)opts; - throw runtime_error("no OpenGL support"); -#endif + platform_init(opts); window.signal_resize.connect(sigc::mem_fun(this, &GLContext::window_resized)); } -GLContext::~GLContext() +#ifndef WITH_OPENGL +void GLContext::platform_init(const GLOptions &) { -#ifdef WITH_OPENGL -#ifdef WIN32 - wglMakeCurrent(0, 0); - wglDeleteContext(priv->context); -#else - ::Display *dpy = display.get_private().display; - - glXMakeCurrent(dpy, 0, 0); - glXDestroyContext(dpy, priv->context); - XDestroyWindow(dpy, priv->subwnd); -#endif - delete priv; -#endif + throw runtime_error("no OpenGL support"); } +GLContext::~GLContext() +{ } + void GLContext::swap_buffers() -{ -#ifdef WITH_OPENGL -#ifdef WIN32 - HDC dc = GetDC(window.get_private().window); - SwapBuffers(dc); - ReleaseDC(window.get_private().window, dc); -#else - glXSwapBuffers(display.get_private().display, priv->subwnd); -#endif -#endif -} +{ } -void GLContext::window_resized(unsigned w, unsigned h) -{ -#ifdef WITH_OPENGL -#ifndef WIN32 - XMoveResizeWindow(display.get_private().display, priv->subwnd, 0, 0, w, h); -#endif - glViewport(0, 0, w, h); -#else - (void)w; - (void)h; +void GLContext::window_resized(unsigned, unsigned) +{ } #endif -} } // namespace Graphics } // namespace Msp