X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fgraphics%2Fdisplay.cpp;h=ebf14ea489c9d1befa6c8efd192a12806d5833d6;hb=a8a9191481151f049781b670ea8883025a594a5f;hp=40112a35f9408760c5f6ab05ea286033403282b1;hpb=9ffb9f22faf7c540083e6df828500d54aabcbb56;p=libs%2Fgui.git diff --git a/source/graphics/display.cpp b/source/graphics/display.cpp index 40112a3..ebf14ea 100644 --- a/source/graphics/display.cpp +++ b/source/graphics/display.cpp @@ -1,4 +1,5 @@ #include +#include #include "display.h" #include "display_private.h" #include "window.h" @@ -11,25 +12,29 @@ namespace Graphics { void Display::add_window(Window &wnd) { priv->windows[wnd.get_private().window] = &wnd; + wnd.signal_got_focus.connect(sigc::bind(sigc::mem_fun(this, &Display::window_got_focus), sigc::ref(wnd))); + wnd.signal_lost_focus.connect(sigc::mem_fun(this, &Display::window_lost_focus)); } void Display::remove_window(Window &wnd) { priv->windows.erase(wnd.get_private().window); + if(&wnd==focus_window) + focus_window = 0; } const VideoMode &Display::get_desktop_mode() const { - if(!primary_monitor || !primary_monitor->desktop_mode) + if(!primary_monitor || !primary_monitor->desktop_settings.mode) throw logic_error("no desktop mode"); - return *primary_monitor->desktop_mode; + return *primary_monitor->desktop_settings.mode; } void Display::restore_mode() { for(list::const_iterator i=monitors.begin(); i!=monitors.end(); ++i) - if(i->desktop_mode) - set_mode(*i->desktop_mode, false); + if(i->desktop_settings.mode) + set_mode(*i->desktop_settings.mode, false); } const VideoMode *Display::find_mode(const VideoMode &mode, float rate_tolerance) const @@ -66,11 +71,28 @@ const VideoMode *Display::find_mode(unsigned width, unsigned height) const return find_mode(VideoMode(width, height)); } +void Display::window_got_focus(Window &w) +{ + focus_window = &w; +} + +void Display::window_lost_focus() +{ + focus_window = 0; +} + void Display::tick() { check_error(); + Window *old_focus = focus_window; + while(process_events()) ; + + if(old_focus && !focus_window) + signal_lost_focus.emit(); + else if(!old_focus && focus_window) + signal_got_focus.emit(); } } // namespace Graphics