X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fgraphics%2Fdisplay.cpp;h=7f0b25af22f77d177ef244daa3997bc809b7951f;hb=e1f6dad834fb043f22a57dbaa65016ee1f65a43a;hp=deaa5b560e7819db973b1f6a9fc2d94068bdf65e;hpb=e09c2211539f417474b1d3226f56f021938329bf;p=libs%2Fgui.git diff --git a/source/graphics/display.cpp b/source/graphics/display.cpp index deaa5b5..7f0b25a 100644 --- a/source/graphics/display.cpp +++ b/source/graphics/display.cpp @@ -1,3 +1,5 @@ +#include +#include #include "display.h" #include "display_private.h" #include "window.h" @@ -10,18 +12,94 @@ namespace Graphics { void Display::add_window(Window &wnd) { priv->windows[wnd.get_private().window] = &wnd; + wnd.signal_got_focus.connect(sigc::bind(sigc::mem_fun(this, &Display::window_got_focus), sigc::ref(wnd))); + wnd.signal_lost_focus.connect(sigc::mem_fun(this, &Display::window_lost_focus)); } void Display::remove_window(Window &wnd) { priv->windows.erase(wnd.get_private().window); + if(&wnd==focus_window) + focus_window = 0; +} + +const VideoMode &Display::get_desktop_mode() const +{ + if(!primary_monitor || !primary_monitor->desktop_settings.mode) + throw logic_error("no desktop mode"); + return *primary_monitor->desktop_settings.mode; +} + +void Display::restore_mode() +{ + for(list::const_iterator i=monitors.begin(); i!=monitors.end(); ++i) + if(i->desktop_settings.mode) + set_mode(*i->desktop_settings.mode, false); +} + +const VideoMode *Display::find_mode(const VideoMode &mode, float rate_tolerance) const +{ + const VideoMode *closest = 0; + float rate_diff = 0.0f; + + float target_rate = mode.rate; + if(!target_rate && mode.monitor) + if(const VideoMode *current_mode = mode.monitor->current_settings.mode) + target_rate = current_mode->rate; + + for(list::const_iterator i=modes.begin(); i!=modes.end(); ++i) + { + if(mode.monitor && i->monitor!=mode.monitor) + continue; + // Only check rate tolerance against an explicitly requested rate + if(mode.rate && (i->raterate>mode.rate+rate_tolerance)) + continue; + if(i->width!=mode.width || i->height!=mode.height) + continue; + + float ref_rate = target_rate; + if(!ref_rate) + if(const VideoMode *current_mode = i->monitor->current_settings.mode) + ref_rate = current_mode->rate; + + float d = abs(i->rate-ref_rate); + if(!closest || d