X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fgraphic.h;h=f457d3690b297a91d989dc92ed9ce5fa634268d4;hb=8fc5cb226f0c2b36298f51b3d2501b04ebb11b8a;hp=b93111348175874150190c1666c5d6896d6efe61;hpb=a38c924ff32081f5cd67c2b0e2d5ca61f0e99de2;p=libs%2Fgltk.git diff --git a/source/graphic.h b/source/graphic.h index b931113..f457d36 100644 --- a/source/graphic.h +++ b/source/graphic.h @@ -1,6 +1,7 @@ #ifndef MSP_GLTK_GRAPHIC_H_ #define MSP_GLTK_GRAPHIC_H_ +#include #include #include #include "geometry.h" @@ -10,6 +11,9 @@ namespace GLtk { class Resources; +/** +Stores a single graphical element. Graphics are used as parts of widgets. +*/ class Graphic { public: @@ -31,13 +35,6 @@ public: void shadow(); }; - Graphic(); - const Sides &get_border() const { return border; } - const Sides &get_shadow() const { return shadow; } - const GL::Texture2D *get_texture() const { return texture; } - unsigned get_width() const { return slice.w; } - unsigned get_height() const { return slice.h; } - void render(unsigned, unsigned) const; private: Sides border; Sides shadow; @@ -45,6 +42,15 @@ private: Geometry slice; bool repeat; +public: + Graphic(); + const Sides &get_border() const { return border; } + const Sides &get_shadow() const { return shadow; } + const GL::Texture2D *get_texture() const { return texture; } + unsigned get_width() const { return slice.w; } + unsigned get_height() const { return slice.h; } + void build(unsigned, unsigned, GL::PrimitiveBuilder &) const; +private: void create_coords(float, float, float, float, float, std::vector &) const; void create_texcoords(float, float, float, float, float, std::vector &) const; };