X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fglsl%2Fcompiler.h;h=a1ab51f254a771566c337f7b392484a3984a4157;hb=d3a41542c4982d6df08b5e6f969267f9c8889f9f;hp=ec410c03ce45419c9a32de5cc6c0d5e27da5bd2a;hpb=518f751d385b733adbf43fe4056403740709edec;p=libs%2Fgl.git diff --git a/source/glsl/compiler.h b/source/glsl/compiler.h index ec410c03..a1ab51f2 100644 --- a/source/glsl/compiler.h +++ b/source/glsl/compiler.h @@ -28,9 +28,20 @@ private: REDO_PREVIOUS }; + enum ResolveFlags + { + RESOLVE_BLOCKS = 1, + RESOLVE_TYPES = 2, + RESOLVE_VARIABLES = 4, + RESOLVE_EXPRESSIONS = 8, + RESOLVE_FUNCTIONS = 16, + RESOLVE_ALL = 31 + }; + Features features; Module *module; std::vector imported_names; + bool compiled; bool specialized; std::map spec_values; @@ -87,6 +98,15 @@ public: GLSL soucre). */ const std::map &get_fragment_outputs() const; + /** Returns a map of texture bindings. If the target GLSL version supports + bindings, the map is empty (bindings are included in the GLSL source). */ + const std::map &get_texture_bindings() const; + + /** Returns a map of uniform block bindings. If the target GLSL version + supports bindings, the map is empty (bindings are included in the GLSL + source). */ + const std::map &get_uniform_block_bindings() const; + /** Returns the mapping of source indices to filenames. Can be used to translate error messages. */ const SourceMap &get_source_map() const; @@ -95,6 +115,10 @@ public: Intended for debugging purposes. */ std::string get_stage_debug(Stage::Type) const; + /** Returns diagnostics from compilation. The output is intended to be + viewed by humans. */ + std::string get_diagnostics() const; + private: /** Appends a module to the target, processing any imports found in it. */ void append_module(Module &, DataFile::Collection *); @@ -107,7 +131,25 @@ private: /** Generates any implicitly defines syntactic structures and resolves variables. */ - void generate(Stage &, Mode); + void generate(Stage &); + + template + bool resolve(Stage &, unsigned &, unsigned); + + /** Resolves various references between nodes. Flags can be specified to + request resolving particular aspects. Resolving may ripple into other + aspects as necessary. */ + void resolve(Stage &, unsigned = RESOLVE_ALL); + + /** Runs validators on a stage. Diagnostic messages are recorded in the + stage for later inspection. */ + void validate(Stage &); + + /** Checks a stage's recorded diagnostics for errors. If any are found, + returns true. */ + bool check_errors(Stage &); + + static bool diagnostic_line_order(const Diagnostic &, const Diagnostic &); /** Applies optimizations to a stage. The return value indicates which stage should be optimized next. */