X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fglsl%2Fcompiler.cpp;h=7021c62d9a2949c9459e6fa183955829bf04f469;hb=9d9e008291a447b5d192e724e9022180503c8c3e;hp=03bde487075d3d67f37d1a0f52b9095eae36f4fd;hpb=e3ebc204edbcce7b66dcf4c6e34f46a0c44b20f8;p=libs%2Fgl.git diff --git a/source/glsl/compiler.cpp b/source/glsl/compiler.cpp index 03bde487..7021c62d 100644 --- a/source/glsl/compiler.cpp +++ b/source/glsl/compiler.cpp @@ -2,14 +2,15 @@ #include #include #include "builtin.h" -#include "compatibility.h" #include "compiler.h" #include "debug.h" #include "error.h" +#include "finalize.h" #include "generate.h" #include "glsl_error.h" #include "optimize.h" #include "output.h" +#include "resolve.h" #include "resources.h" #include "validate.h" @@ -78,17 +79,26 @@ void Compiler::specialize(const map &sv) void Compiler::compile(Mode mode) { for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - generate(*i, mode); + generate(*i); + ConstantIdAssigner().apply(*module, features); + + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + validate(*i); + GlobalInterfaceValidator().apply(*module); bool valid = true; for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - if(!validate(*i)) + if(!check_errors(*i)) valid = false; if(!valid) throw invalid_shader_source(get_diagnostics()); - unsigned n = 0; - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++n) + if(mode==PROGRAM && specialized) + { + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + ConstantSpecializer().apply(*i, spec_values); + } + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ) { OptimizeResult result = optimize(*i); if(result==REDO_PREVIOUS) @@ -96,6 +106,8 @@ void Compiler::compile(Mode mode) else if(result!=REDO_STAGE) ++i; } + + LocationAllocator().apply(*module, features); for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) finalize(*i, mode); @@ -161,6 +173,20 @@ const map &Compiler::get_fragment_outputs() const throw invalid_operation("Compiler::get_fragment_outputs"); } +const map &Compiler::get_texture_bindings() const +{ + if(!compiled) + throw invalid_operation("Compiler::get_texture_bindings"); + return module->shared.texture_bindings; +} + +const map &Compiler::get_uniform_block_bindings() const +{ + if(!compiled) + throw invalid_operation("Compiler::get_uniform_block_bindings"); + return module->shared.uniform_block_bindings; +} + const SourceMap &Compiler::get_source_map() const { return module->source_map; @@ -243,7 +269,7 @@ void Compiler::import(DataFile::Collection *resources, const string &name) append_module(import_parser.parse(*io, fn, module->source_map.get_count()), resources); } -void Compiler::generate(Stage &stage, Mode mode) +void Compiler::generate(Stage &stage) { stage.required_features.gl_api = features.gl_api; if(module->shared.required_features.glsl_version>stage.required_features.glsl_version) @@ -262,8 +288,6 @@ void Compiler::generate(Stage &stage, Mode mode) variables through interfaces. */ InterfaceGenerator().apply(stage); resolve(stage, RESOLVE_BLOCKS|RESOLVE_TYPES|RESOLVE_VARIABLES); - - ConstantSpecializer().apply(stage, (mode==PROGRAM && specialized ? &spec_values : 0)); } template @@ -293,13 +317,18 @@ void Compiler::resolve(Stage &stage, unsigned flags) } } -bool Compiler::validate(Stage &stage) +void Compiler::validate(Stage &stage) { DeclarationValidator().apply(stage); IdentifierValidator().apply(stage); ReferenceValidator().apply(stage); ExpressionValidator().apply(stage); + FlowControlValidator().apply(stage); + StageInterfaceValidator().apply(stage); +} +bool Compiler::check_errors(Stage &stage) +{ stable_sort(stage.diagnostics, &diagnostic_line_order); for(vector::const_iterator i=stage.diagnostics.begin(); i!=stage.diagnostics.end(); ++i) @@ -344,7 +373,8 @@ Compiler::OptimizeResult Compiler::optimize(Stage &stage) /* Removing variables or functions may cause things from the previous stage to become unused. */ - bool any_removed = UnusedVariableRemover().apply(stage); + bool any_removed = UnreachableCodeRemover().apply(stage); + any_removed |= UnusedVariableRemover().apply(stage); any_removed |= UnusedFunctionRemover().apply(stage); any_removed |= UnusedTypeRemover().apply(stage); @@ -357,12 +387,12 @@ void Compiler::finalize(Stage &stage, Mode mode) { LegacyConverter().apply(stage, features); resolve(stage, RESOLVE_VARIABLES|RESOLVE_FUNCTIONS); + PrecisionConverter().apply(stage); } - if(get_gl_api()==OPENGL_ES2 && mode==PROGRAM) - DefaultPrecisionGenerator().apply(stage); - else if(mode==MODULE) - PrecisionRemover().apply(stage); + // Collect bindings from all stages into the shared stage's maps + module->shared.texture_bindings.insert(stage.texture_bindings.begin(), stage.texture_bindings.end()); + module->shared.uniform_block_bindings.insert(stage.uniform_block_bindings.begin(), stage.uniform_block_bindings.end()); } void Compiler::inject_block(Block &target, const Block &source)