X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fglsl%2Fcompiler.cpp;h=7021c62d9a2949c9459e6fa183955829bf04f469;hb=5bc24ab4e232241a9e4696787e22f2cb0c3602d8;hp=e0a676065953412db77519308f28db7becd88af2;hpb=20a86c5905e1f7527d3c9edc3f56f6b7679c268a;p=libs%2Fgl.git diff --git a/source/glsl/compiler.cpp b/source/glsl/compiler.cpp index e0a67606..7021c62d 100644 --- a/source/glsl/compiler.cpp +++ b/source/glsl/compiler.cpp @@ -106,6 +106,8 @@ void Compiler::compile(Mode mode) else if(result!=REDO_STAGE) ++i; } + + LocationAllocator().apply(*module, features); for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) finalize(*i, mode); @@ -171,6 +173,20 @@ const map &Compiler::get_fragment_outputs() const throw invalid_operation("Compiler::get_fragment_outputs"); } +const map &Compiler::get_texture_bindings() const +{ + if(!compiled) + throw invalid_operation("Compiler::get_texture_bindings"); + return module->shared.texture_bindings; +} + +const map &Compiler::get_uniform_block_bindings() const +{ + if(!compiled) + throw invalid_operation("Compiler::get_uniform_block_bindings"); + return module->shared.uniform_block_bindings; +} + const SourceMap &Compiler::get_source_map() const { return module->source_map; @@ -307,6 +323,7 @@ void Compiler::validate(Stage &stage) IdentifierValidator().apply(stage); ReferenceValidator().apply(stage); ExpressionValidator().apply(stage); + FlowControlValidator().apply(stage); StageInterfaceValidator().apply(stage); } @@ -356,7 +373,8 @@ Compiler::OptimizeResult Compiler::optimize(Stage &stage) /* Removing variables or functions may cause things from the previous stage to become unused. */ - bool any_removed = UnusedVariableRemover().apply(stage); + bool any_removed = UnreachableCodeRemover().apply(stage); + any_removed |= UnusedVariableRemover().apply(stage); any_removed |= UnusedFunctionRemover().apply(stage); any_removed |= UnusedTypeRemover().apply(stage); @@ -371,6 +389,10 @@ void Compiler::finalize(Stage &stage, Mode mode) resolve(stage, RESOLVE_VARIABLES|RESOLVE_FUNCTIONS); PrecisionConverter().apply(stage); } + + // Collect bindings from all stages into the shared stage's maps + module->shared.texture_bindings.insert(stage.texture_bindings.begin(), stage.texture_bindings.end()); + module->shared.uniform_block_bindings.insert(stage.uniform_block_bindings.begin(), stage.uniform_block_bindings.end()); } void Compiler::inject_block(Block &target, const Block &source)