X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fglsl%2Fcompiler.cpp;h=0579bb017267c08dfab0af9f177a8077e048244d;hb=73bef37da97b6da0b99227f63235cb52c4e56c44;hp=21060cb4b783975f72da2a039de2f6a07b86888f;hpb=1fa69bb8eec3070f5da296d6dd0bd67aea62d3bf;p=libs%2Fgl.git diff --git a/source/glsl/compiler.cpp b/source/glsl/compiler.cpp index 21060cb4..0579bb01 100644 --- a/source/glsl/compiler.cpp +++ b/source/glsl/compiler.cpp @@ -9,6 +9,7 @@ #include "generate.h" #include "optimize.h" #include "output.h" +#include "resources.h" #include "shader.h" #undef interface @@ -20,7 +21,6 @@ namespace GL { namespace SL { Compiler::Compiler(): - resources(0), module(0) { } @@ -29,31 +29,47 @@ Compiler::~Compiler() delete module; } -void Compiler::compile(const string &source, const string &src_name) +void Compiler::clear() { - resources = 0; delete module; module = new Module(); + imported_names.clear(); +} + +void Compiler::set_source(const string &source, const string &src_name) +{ + clear(); Parser parser; imported_names.push_back(src_name); - append_module(parser.parse(source, src_name, 1)); - process(); + append_module(parser.parse(source, src_name, 1), 0); } -void Compiler::compile(IO::Base &io, Resources *res, const string &src_name) +void Compiler::load_source(IO::Base &io, DataFile::Collection *res, const string &src_name) { - resources = res; - delete module; - module = new Module(); + clear(); Parser parser; imported_names.push_back(src_name); - append_module(parser.parse(io, src_name, 1)); - process(); + append_module(parser.parse(io, src_name, 1), res); } -void Compiler::compile(IO::Base &io, const string &src_name) +void Compiler::load_source(IO::Base &io, const string &src_name) { - compile(io, 0, src_name); + load_source(io, 0, src_name); +} + +void Compiler::compile() +{ + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + generate(*i); + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ) + { + if(optimize(*i)) + i = module->stages.begin(); + else + ++i; + } + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + finalize(*i); } void Compiler::add_shaders(Program &program) @@ -124,11 +140,11 @@ void Compiler::add_shaders(Program &program) } } -void Compiler::append_module(Module &mod) +void Compiler::append_module(Module &mod, DataFile::Collection *res) { vector imports = NodeGatherer().apply(mod.shared); for(vector::iterator i=imports.begin(); i!=imports.end(); ++i) - import((*i)->module); + import(res, (*i)->module); NodeRemover(set(imports.begin(), imports.end())).apply(mod.shared); append_stage(mod.shared); @@ -165,22 +181,7 @@ void Compiler::append_stage(Stage &stage) DeclarationCombiner().apply(*target); } -void Compiler::process() -{ - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - generate(*i); - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ) - { - if(optimize(*i)) - i = module->stages.begin(); - else - ++i; - } - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - finalize(*i); -} - -void Compiler::import(const string &name) +void Compiler::import(DataFile::Collection *resources, const string &name) { string fn = name+".glsl"; if(find(imported_names, fn)!=imported_names.end()) @@ -191,7 +192,7 @@ void Compiler::import(const string &name) if(!io) throw runtime_error(format("module %s not found", name)); Parser import_parser; - append_module(import_parser.parse(*io, fn, imported_names.size())); + append_module(import_parser.parse(*io, fn, imported_names.size()), resources); } void Compiler::generate(Stage &stage)