X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fglsl%2Fcompiler.cpp;h=0579bb017267c08dfab0af9f177a8077e048244d;hb=73bef37da97b6da0b99227f63235cb52c4e56c44;hp=031ae265f52b514c93384d173218d9b400644fb9;hpb=696a97bd7411d69953c1a9e4b5f3dfb4c1d848f1;p=libs%2Fgl.git diff --git a/source/glsl/compiler.cpp b/source/glsl/compiler.cpp index 031ae265..0579bb01 100644 --- a/source/glsl/compiler.cpp +++ b/source/glsl/compiler.cpp @@ -9,6 +9,7 @@ #include "generate.h" #include "optimize.h" #include "output.h" +#include "resources.h" #include "shader.h" #undef interface @@ -20,7 +21,6 @@ namespace GL { namespace SL { Compiler::Compiler(): - resources(0), module(0) { } @@ -29,31 +29,47 @@ Compiler::~Compiler() delete module; } -void Compiler::compile(const string &source, const string &src_name) +void Compiler::clear() { - resources = 0; delete module; module = new Module(); + imported_names.clear(); +} + +void Compiler::set_source(const string &source, const string &src_name) +{ + clear(); Parser parser; imported_names.push_back(src_name); - append_module(parser.parse(source, src_name, 1)); - process(); + append_module(parser.parse(source, src_name, 1), 0); } -void Compiler::compile(IO::Base &io, Resources *res, const string &src_name) +void Compiler::load_source(IO::Base &io, DataFile::Collection *res, const string &src_name) { - resources = res; - delete module; - module = new Module(); + clear(); Parser parser; imported_names.push_back(src_name); - append_module(parser.parse(io, src_name, 1)); - process(); + append_module(parser.parse(io, src_name, 1), res); } -void Compiler::compile(IO::Base &io, const string &src_name) +void Compiler::load_source(IO::Base &io, const string &src_name) { - compile(io, 0, src_name); + load_source(io, 0, src_name); +} + +void Compiler::compile() +{ + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + generate(*i); + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ) + { + if(optimize(*i)) + i = module->stages.begin(); + else + ++i; + } + for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) + finalize(*i); } void Compiler::add_shaders(Program &program) @@ -65,17 +81,19 @@ void Compiler::add_shaders(Program &program) { for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) { - if(i->type==VERTEX) + string stage_src = Formatter().apply(*i); + + if(i->type==Stage::VERTEX) { - program.attach_shader_owned(new VertexShader(apply(*i))); + program.attach_shader_owned(new VertexShader(stage_src)); for(map::iterator j=i->locations.begin(); j!=i->locations.end(); ++j) program.bind_attribute(j->second, j->first); } - else if(i->type==GEOMETRY) - program.attach_shader_owned(new GeometryShader(apply(*i))); - else if(i->type==FRAGMENT) + else if(i->type==Stage::GEOMETRY) + program.attach_shader_owned(new GeometryShader(stage_src)); + else if(i->type==Stage::FRAGMENT) { - program.attach_shader_owned(new FragmentShader(apply(*i))); + program.attach_shader_owned(new FragmentShader(stage_src)); if(EXT_gpu_shader4) { for(map::iterator j=i->locations.begin(); j!=i->locations.end(); ++j) @@ -122,12 +140,12 @@ void Compiler::add_shaders(Program &program) } } -void Compiler::append_module(Module &mod) +void Compiler::append_module(Module &mod, DataFile::Collection *res) { - vector imports = apply >(mod.shared); + vector imports = NodeGatherer().apply(mod.shared); for(vector::iterator i=imports.begin(); i!=imports.end(); ++i) - import((*i)->module); - apply(mod.shared, set(imports.begin(), imports.end())); + import(res, (*i)->module); + NodeRemover(set(imports.begin(), imports.end())).apply(mod.shared); append_stage(mod.shared); for(list::iterator i=mod.stages.begin(); i!=mod.stages.end(); ++i) @@ -137,7 +155,7 @@ void Compiler::append_module(Module &mod) void Compiler::append_stage(Stage &stage) { Stage *target = 0; - if(stage.type==SHARED) + if(stage.type==Stage::SHARED) target = &module->shared; else { @@ -160,25 +178,10 @@ void Compiler::append_stage(Stage &stage) target->required_version = stage.required_version; for(NodeList::iterator i=stage.content.body.begin(); i!=stage.content.body.end(); ++i) target->content.body.push_back(*i); - apply(*target); + DeclarationCombiner().apply(*target); } -void Compiler::process() -{ - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - generate(*i); - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ) - { - if(optimize(*i)) - i = module->stages.begin(); - else - ++i; - } - for(list::iterator i=module->stages.begin(); i!=module->stages.end(); ++i) - finalize(*i); -} - -void Compiler::import(const string &name) +void Compiler::import(DataFile::Collection *resources, const string &name) { string fn = name+".glsl"; if(find(imported_names, fn)!=imported_names.end()) @@ -189,7 +192,7 @@ void Compiler::import(const string &name) if(!io) throw runtime_error(format("module %s not found", name)); Parser import_parser; - append_module(import_parser.parse(*io, fn, imported_names.size())); + append_module(import_parser.parse(*io, fn, imported_names.size()), resources); } void Compiler::generate(Stage &stage) @@ -198,27 +201,27 @@ void Compiler::generate(Stage &stage) stage.required_version = module->shared.required_version; inject_block(stage.content, module->shared.content); - apply(stage); - apply(stage); - apply(stage); - apply(stage); - apply(stage); - apply(stage); - apply(stage); - apply(stage); + DeclarationReorderer().apply(stage); + FunctionResolver().apply(stage); + VariableResolver().apply(stage); + InterfaceGenerator().apply(stage); + VariableResolver().apply(stage); + DeclarationReorderer().apply(stage); + FunctionResolver().apply(stage); + LegacyConverter().apply(stage); } bool Compiler::optimize(Stage &stage) { - apply(stage); + ConstantConditionEliminator().apply(stage); - set inlineable = apply(stage); - apply(stage, inlineable); + set inlineable = InlineableFunctionLocator().apply(stage); + FunctionInliner(inlineable).apply(stage); - set unused = apply(stage); - set unused2 = apply(stage); + set unused = UnusedVariableLocator().apply(stage); + set unused2 = UnusedFunctionLocator().apply(stage); unused.insert(unused2.begin(), unused2.end()); - apply(stage, unused); + NodeRemover(unused).apply(stage); return !unused.empty(); } @@ -226,9 +229,9 @@ bool Compiler::optimize(Stage &stage) void Compiler::finalize(Stage &stage) { if(get_gl_api()==OPENGL_ES2) - apply(stage); + DefaultPrecisionGenerator().apply(stage); else - apply(stage); + PrecisionRemover().apply(stage); } void Compiler::inject_block(Block &target, const Block &source) @@ -238,22 +241,6 @@ void Compiler::inject_block(Block &target, const Block &source) target.body.insert(insert_point, (*i)->clone()); } -template -typename T::ResultType Compiler::apply(Stage &stage) -{ - T visitor; - visitor.apply(stage); - return visitor.get_result(); -} - -template -typename T::ResultType Compiler::apply(Stage &stage, const A &arg) -{ - T visitor(arg); - visitor.apply(stage); - return visitor.get_result(); -} - } // namespace SL } // namespace GL } // namespace Msp