X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fgeometry%2Ftransformedshape.h;h=f214e4bb1aa9c578308088f2475879debc726378;hb=de53838941cc8ccf00aeffa77c28d915317879bd;hp=5a5cf11e8dab05ded01006b2d21189b7b97dc5c9;hpb=1e34b120f1229b1390cee67c917829715615ccd0;p=libs%2Fmath.git diff --git a/source/geometry/transformedshape.h b/source/geometry/transformedshape.h index 5a5cf11..f214e4b 100644 --- a/source/geometry/transformedshape.h +++ b/source/geometry/transformedshape.h @@ -2,7 +2,6 @@ #define MSP_GEOMETRY_TRANSFORMEDSHAPE_H_ #include "affinetransformation.h" -#include "ray.h" #include "shape.h" namespace Msp { @@ -30,12 +29,11 @@ public: const Shape &get_shape() const { return *shape; } const AffineTransformation &get_transformation() const { return transformation; } - virtual HyperBox get_axis_aligned_bounding_box() const; + virtual BoundingBox get_axis_aligned_bounding_box() const; virtual bool contains(const LinAl::Vector &) const; private: Ray make_local_ray(const Ray &) const; public: - virtual bool check_intersection(const Ray &) const; virtual unsigned get_max_ray_intersections() const { return shape->get_max_ray_intersections(); } virtual unsigned get_intersections(const Ray &, SurfacePoint *, unsigned) const; }; @@ -76,10 +74,36 @@ inline TransformedShape *TransformedShape::clone() const } template -inline HyperBox TransformedShape::get_axis_aligned_bounding_box() const +inline BoundingBox TransformedShape::get_axis_aligned_bounding_box() const { - // XXX This is not correct for most shapes - return shape->get_axis_aligned_bounding_box(); + BoundingBox inner_bbox = shape->get_axis_aligned_bounding_box(); + + LinAl::Vector min_pt; + LinAl::Vector max_pt; + for(unsigned i=0; i<(1< point; + for(unsigned j=0; j>j)&1 ? inner_bbox.get_maximum_coordinate(j) : inner_bbox.get_minimum_coordinate(j)); + + point = transformation.transform(point); + + if(i==0) + { + min_pt = point; + max_pt = point; + } + else + { + for(unsigned j=0; j(min_pt, max_pt); } template @@ -96,12 +120,6 @@ inline Ray TransformedShape::make_local_ray(const Ray &ray) co return Ray(inverse_trans.transform(ray.get_start()), local_dir, ray.get_limit()*distortion); } -template -inline bool TransformedShape::check_intersection(const Ray &ray) const -{ - return shape->check_intersection(make_local_ray(ray)); -} - template inline unsigned TransformedShape::get_intersections(const Ray &ray, SurfacePoint *points, unsigned size) const {