X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fgeometry%2Ftransformedshape.h;h=58e571a9db389a058cdb8ab3de1343b4ee87cb3e;hb=09cc3a8648dd20e9a07d669b353c4a120b67c1c4;hp=9a98f3139d85ef56edcd3fcdb1d8ab47116b6fee;hpb=6ff13022b53830d35283905d562c2ef3af198cc1;p=libs%2Fmath.git diff --git a/source/geometry/transformedshape.h b/source/geometry/transformedshape.h index 9a98f31..58e571a 100644 --- a/source/geometry/transformedshape.h +++ b/source/geometry/transformedshape.h @@ -2,18 +2,23 @@ #define MSP_GEOMETRY_TRANSFORMEDSHAPE_H_ #include "affinetransformation.h" +#include "boundingbox.h" #include "ray.h" #include "shape.h" namespace Msp { namespace Geometry { +/** +A shape modified by an affine transformation. +*/ template -class TransformedShape +class TransformedShape: public Shape { private: Shape *shape; AffineTransformation transformation; + AffineTransformation inverse_trans; public: TransformedShape(const Shape &, const AffineTransformation &); @@ -26,19 +31,27 @@ public: const Shape &get_shape() const { return *shape; } const AffineTransformation &get_transformation() const { return transformation; } - virtual bool check_intersection(const Ray &) const; + virtual BoundingBox get_axis_aligned_bounding_box() const; + virtual bool contains(const LinAl::Vector &) const; +private: + Ray make_local_ray(const Ray &) const; +public: + virtual unsigned get_max_ray_intersections() const { return shape->get_max_ray_intersections(); } + virtual unsigned get_intersections(const Ray &, SurfacePoint *, unsigned) const; }; template inline TransformedShape::TransformedShape(const Shape &s, const AffineTransformation &t): shape(s.clone()), - transformation(t) + transformation(t), + inverse_trans(invert(t)) { } template -inline TransformedShape::TransformedShape(const TransformedShape &other): +inline TransformedShape::TransformedShape(const TransformedShape &other): shape(other.shape->clone()), - transformation(other.transformation) + transformation(other.transformation), + inverse_trans(other.inverse_trans) { } template @@ -46,7 +59,8 @@ inline TransformedShape &TransformedShape::operator=(const Transform { delete shape; shape = other.shape->clone(); - transformation = other.transformation(); + transformation = other.transformation; + inverse_trans = other.inverse_trans; } template @@ -62,13 +76,62 @@ inline TransformedShape *TransformedShape::clone() const } template -inline bool TransformedShape::check_intersection(const Ray &ray) const +inline BoundingBox TransformedShape::get_axis_aligned_bounding_box() const +{ + BoundingBox inner_bbox = shape->get_axis_aligned_bounding_box(); + + LinAl::Vector min_pt; + LinAl::Vector max_pt; + for(unsigned i=0; i<(1< point; + for(unsigned j=0; j>j)&1 ? inner_bbox.get_maximum_coordinate(j) : inner_bbox.get_minimum_coordinate(j)); + + point = transformation.transform(point); + + for(unsigned j=0; j(min_pt, max_pt); +} + +template +inline bool TransformedShape::contains(const LinAl::Vector &point) const { - // TODO cache the inverse transformation for performance - LinAl::SquareMatrix inverse_trans = LinAl::invert(transformation.get_matrix()); - Ray trans_ray(reduce_vector(inverse_trans*augment_vector(ray.get_start(), T(1))), - reduce_vector(inverse_trans*augment_vector(ray.get_direction(), T(0)))); - return shape->check_intersection(trans_ray); + return shape->contains(inverse_trans.transform(point)); +} + +template +inline Ray TransformedShape::make_local_ray(const Ray &ray) const +{ + LinAl::Vector local_dir = inverse_trans.transform_linear(ray.get_direction()); + float distortion = local_dir.norm(); + return Ray(inverse_trans.transform(ray.get_start()), local_dir, ray.get_limit()*distortion); +} + +template +inline unsigned TransformedShape::get_intersections(const Ray &ray, SurfacePoint *points, unsigned size) const +{ + Ray local_ray = make_local_ray(ray); + + unsigned count = shape->get_intersections(local_ray, points, size); + if(points) + { + for(unsigned i=0; i