X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fgeometry%2Ftransformedshape.h;h=02587bfd87877efac86f365d39e1a68e072a7020;hb=313e10c1dcf5504789cc145166aece93d8141212;hp=34fd2989f2cfeaadddcf40ef6822ae2fb37c62d0;hpb=c135ff2480f4e2aaf05b0206631bb0e1b5d73fad;p=libs%2Fmath.git diff --git a/source/geometry/transformedshape.h b/source/geometry/transformedshape.h index 34fd298..02587bf 100644 --- a/source/geometry/transformedshape.h +++ b/source/geometry/transformedshape.h @@ -32,7 +32,9 @@ public: virtual HyperBox get_axis_aligned_bounding_box() const; virtual bool contains(const LinAl::Vector &) const; - virtual bool check_intersection(const Ray &) const; +private: + Ray make_local_ray(const Ray &) const; +public: virtual unsigned get_max_ray_intersections() const { return shape->get_max_ray_intersections(); } virtual unsigned get_intersections(const Ray &, SurfacePoint *, unsigned) const; }; @@ -45,7 +47,7 @@ inline TransformedShape::TransformedShape(const Shape &s, const Affi { } template -inline TransformedShape::TransformedShape(const TransformedShape &other): +inline TransformedShape::TransformedShape(const TransformedShape &other): shape(other.shape->clone()), transformation(other.transformation), inverse_trans(other.inverse_trans) @@ -86,18 +88,18 @@ inline bool TransformedShape::contains(const LinAl::Vector &point) c } template -inline bool TransformedShape::check_intersection(const Ray &ray) const +inline Ray TransformedShape::make_local_ray(const Ray &ray) const { - Ray local_ray(inverse_trans.transform(ray.get_start()), - inverse_trans.transform_linear(ray.get_direction())); - return shape->check_intersection(local_ray); + LinAl::Vector local_dir = inverse_trans.transform_linear(ray.get_direction()); + float distortion = local_dir.norm(); + return Ray(inverse_trans.transform(ray.get_start()), local_dir, ray.get_limit()*distortion); } template inline unsigned TransformedShape::get_intersections(const Ray &ray, SurfacePoint *points, unsigned size) const { - Ray local_ray(inverse_trans.transform(ray.get_start()), - inverse_trans.transform_linear(ray.get_direction())); + Ray local_ray = make_local_ray(ray); + unsigned count = shape->get_intersections(local_ray, points, size); if(points) { @@ -106,7 +108,7 @@ inline unsigned TransformedShape::get_intersections(const Ray &ray, points[i].position = transformation.transform(points[i].position); /* XXX This is not correct for nonuniform scaling. Inverse of the transpose of the upper DxD part of the matrix should be used. */ - points[i].normal = transformation.transform(points[i].normal); + points[i].normal = transformation.transform_linear(points[i].normal); points[i].distance = inner_product(points[i].position-ray.get_start(), ray.get_direction()); } }