X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fgeometry%2Fhypersphere.h;h=de028fa580d627ed06d1cb811f43b104a450ed7a;hb=cc51208545c3941fcfdb078ad0c70c7fd607614e;hp=8b7d0a4cf91088f8e4e14028b5116698ca079fb5;hpb=6ff13022b53830d35283905d562c2ef3af198cc1;p=libs%2Fmath.git diff --git a/source/geometry/hypersphere.h b/source/geometry/hypersphere.h index 8b7d0a4..de028fa 100644 --- a/source/geometry/hypersphere.h +++ b/source/geometry/hypersphere.h @@ -1,14 +1,21 @@ #ifndef MSP_GEOMETRY_HYPERSPHERE_H_ #define MSP_GEOMETRY_HYPERSPHERE_H_ +#include +#include #include #include "hyperbox.h" #include "ray.h" #include "shape.h" +#include "surfacepoint.h" namespace Msp { namespace Geometry { +/** +A shape consisting of the points within a specific distance from the origin. +Two- and three-dimensional cases are Circle and Sphere, respectively. +*/ template class HyperSphere: public Shape { @@ -24,7 +31,10 @@ public: T get_radius() const { return radius; } virtual HyperBox get_axis_aligned_bounding_box() const; + virtual bool contains(const LinAl::Vector &) const; virtual bool check_intersection(const Ray &) const; + virtual unsigned get_max_ray_intersections() const { return 2; } + virtual unsigned get_intersections(const Ray &, SurfacePoint *, unsigned) const; }; template @@ -35,7 +45,10 @@ inline HyperSphere::HyperSphere(): template inline HyperSphere::HyperSphere(T r): radius(r) -{ } +{ + if(r<=T(0)) + throw std::invalid_argument("HyperSphere::HyperShpere"); +} template inline HyperSphere *HyperSphere::clone() const @@ -52,17 +65,54 @@ inline HyperBox HyperSphere::get_axis_aligned_bounding_box() const return HyperBox(dimensions); } +template +inline bool HyperSphere::contains(const LinAl::Vector &point) const +{ + return inner_product(point, point)<=radius*radius; +} + template inline bool HyperSphere::check_intersection(const Ray &ray) const { T x = inner_product(ray.get_direction(), ray.get_start()); if(x>0) - return inner_product(ray.get_start(), ray.get_start())<=radius*radius; + return contains(ray.get_start()); else + return contains(ray.get_start()-ray.get_direction()*x); +} + +template +inline unsigned HyperSphere::get_intersections(const Ray &ray, SurfacePoint *points, unsigned size) const +{ + using std::sqrt; + + T mid = -inner_product(ray.get_direction(), ray.get_start()); + LinAl::Vector nearest = ray.get_start()+ray.get_direction()*mid; + T offset_sq = radius*radius-inner_product(nearest, nearest); + if(offset_sq<0) + return 0; + T offset = sqrt(offset_sq); + + unsigned n = 0; + for(int i=-1; i<=1; i+=2) { - LinAl::Vector nearest = ray.get_start()-ray.get_direction()*x; - return inner_product(nearest, nearest)<=radius*radius; + T x = mid+offset*i; + if(ray.check_limits(x) && n