X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fgeometry%2Fhyperbox.h;h=b9fad33d620d205f1a5043e002cb88556cbc6e32;hb=818f9df5f383adad815f6f3276bfc1fa30c25681;hp=0e4efd81995508de416d37cffd6ad12e3bbf2184;hpb=cc51208545c3941fcfdb078ad0c70c7fd607614e;p=libs%2Fmath.git diff --git a/source/geometry/hyperbox.h b/source/geometry/hyperbox.h index 0e4efd8..b9fad33 100644 --- a/source/geometry/hyperbox.h +++ b/source/geometry/hyperbox.h @@ -5,9 +5,7 @@ #include #include #include -#include "ray.h" #include "shape.h" -#include "surfacepoint.h" namespace Msp { namespace Geometry { @@ -31,9 +29,8 @@ public: const LinAl::Vector &get_dimensions() const { return dimensions; } T get_dimension(unsigned) const; - virtual HyperBox get_axis_aligned_bounding_box() const { return *this; } + virtual BoundingBox get_axis_aligned_bounding_box() const; virtual bool contains(const LinAl::Vector &) const; - virtual bool check_intersection(const Ray &) const; virtual unsigned get_max_ray_intersections() const { return 2; } virtual unsigned get_intersections(const Ray &, SurfacePoint *, unsigned) const; }; @@ -66,36 +63,40 @@ inline T HyperBox::get_dimension(unsigned i) const return dimensions[i]; } +template +inline BoundingBox HyperBox::get_axis_aligned_bounding_box() const +{ + LinAl::Vector half_dim = dimensions/T(2); + return BoundingBox(-half_dim, half_dim); +} + template inline bool HyperBox::contains(const LinAl::Vector &point) const { using std::abs; for(unsigned i=0; idimensions[i]/2) + if(abs(point[i])>dimensions[i]/T(2)) return false; return true; } -template -inline bool HyperBox::check_intersection(const Ray &ray) const -{ - return get_intersections(ray, 0, 1); -} - template inline unsigned HyperBox::get_intersections(const Ray &ray, SurfacePoint *points, unsigned size) const { using std::abs; + if(size>2) + size = 2; + LinAl::Vector half_dim = dimensions/T(2); unsigned n = 0; - for(unsigned i=0; i::get_intersections(const Ray &ray, SurfaceP for(unsigned k=0; (inside && k(); - points[n].normal[i] = j; - points[n].distance = x; - - if(n==1 && x0 && entry!=points[0].entry) + { + if(entry) + points[1] = points[0]; + else + ++k; + } + if(k(); + points[k].normal[i] = j; + points[k].distance = x; + points[k].entry = (T(j)*ray.get_direction()[i]