X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fgame%2Fsystem.h;h=3d62c06276553821694651c0c5f15020845cc083;hb=a99b57a74252fd3de649d544d070b747f91fcf4d;hp=3b379178c1b6e27972cd60f9bfa31441bafbebe2;hpb=e3b8bcdcb5abfdc4cfaf0af0f9633ac15d1f3b69;p=libs%2Fgame.git diff --git a/source/game/system.h b/source/game/system.h index 3b37917..3d62c06 100644 --- a/source/game/system.h +++ b/source/game/system.h @@ -3,16 +3,51 @@ #include #include +#include "component.h" +#include "reflection.h" +#include "stage.h" namespace Msp::Game { -class Stage; - class System { +public: + enum DependencyFlags + { + NO_DEPENDENCY = 0, + READ_OLD = 1, + READ_FRESH = 3, + WRITE = 4, + UPDATE = READ_OLD | WRITE, + CHAINED_UPDATE = READ_FRESH | WRITE + }; + + struct Dependency + { + DependencyFlags flags = NO_DEPENDENCY; + const Reflection::ClassBase &type; + void (*prepare)(Stage &) = nullptr; + void (*commit)(Stage &) = nullptr; + + Dependency(const Reflection::ClassBase &t): type(t) { } + }; + + class Activator: public NonCopyable + { + private: + System &system; + + public: + Activator(System &s): system(s) { system.begin_tick(); } + ~Activator() { system.end_tick(); } + }; + protected: Stage &stage; std::vector> deferred_queue; + std::vector dependencies; + + static thread_local System *active; System(Stage &s): stage(s) { } public: @@ -20,7 +55,14 @@ public: Stage &get_stage() const { return stage; } +protected: + template + void declare_dependency(DependencyFlags); + +public: + void begin_tick(); virtual void tick(Time::TimeDelta) = 0; + void end_tick(); virtual void deferred_tick(); protected: @@ -28,6 +70,29 @@ protected: void defer(F &&f) { deferred_queue.emplace_back(std::forward(f)); } }; + +template +inline void System::declare_dependency(DependencyFlags flags) +{ + if(!std::is_base_of_v) + throw std::invalid_argument("System::declare_dependency"); + + const Reflection::ClassBase &type = stage.get_reflector().get_or_create_class(); + auto i = find_if(dependencies, [&type](const Dependency &d){ return &d.type==&type; }); + + if(i!=dependencies.end()) + flags = static_cast(flags|i->flags); + + Dependency &dep = (i!=dependencies.end() ? *i : dependencies.emplace_back(type)); + dep.flags = flags; + if constexpr(requires(T &c) { typename T::Data; c.prepare_tick(); c.commit_tick(); }) + if(flags&WRITE) + { + dep.prepare = +[](Stage &s){ s.iterate_objects([](T &c){ c.prepare_tick(); }); }; + dep.commit = +[](Stage &s){ s.iterate_objects([](T &c){ c.commit_tick(); }); }; + } +} + } // namespace Msp::Game #endif