X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fgame%2Fstage.cpp;h=7cad5bc250873b9e8c265ce3aacb617a9c8abcdb;hb=e55354bb994276f83592397899bdf77926e8c769;hp=779be6e02eeefa39c379d200b7dd5056406b29ea;hpb=41fa4483d8f017175800992d8fdacd7ee312d0c3;p=libs%2Fgame.git diff --git a/source/game/stage.cpp b/source/game/stage.cpp index 779be6e..7cad5bc 100644 --- a/source/game/stage.cpp +++ b/source/game/stage.cpp @@ -1,23 +1,82 @@ #include "stage.h" +#include +#include +#include "accessguard.h" +#include "camera.h" #include "root.h" #include "system.h" +using namespace std; + namespace Msp::Game { -Stage::Stage(DataFile::Collection &r): +Stage::Stage(Reflection::Reflector &f, DataFile::Collection &r): + reflector(f), resources(r), event_source(event_bus), + event_observer(event_bus), root(std::make_unique(*this)) -{ } +{ + event_observer.observe([this](auto &e){ + if(!active_camera) + if(Handle camera = dynamic_handle_cast(e.component)) + set_active_camera(camera); + }); +} // Hide unique_ptr destructors from the header Stage::~Stage() { } +void Stage::remove_system(System &s) +{ + erase_if(systems, [&s](auto &p){ return p.get()==&s; }); +} + +void Stage::set_active_camera(Handle c) +{ + active_camera = c; + event_source.emit(active_camera); +} + +void Stage::synthesize_initial_events(EventObserver &target_observer) +{ + synthesize_initial_events(Handle::from_object(root.get()), target_observer); + if(active_camera) + event_source.emit_to(target_observer, active_camera); +} + +void Stage::synthesize_initial_events(Handle entity, EventObserver &target_observer) +{ + for(Handle c: entity->get_components()) + event_source.emit_to(target_observer, c); + for(Handle e: entity->get_children()) + synthesize_initial_events(e, target_observer); + event_source.emit_to(target_observer, entity); +} + void Stage::tick(Time::TimeDelta dt) { + { +#ifdef DEBUG + AccessGuard::BlockForScope _block; +#endif + for(const auto &s: systems) + { + System::Activator act(*s); + try + { + s->tick(dt); + } + catch(const invalid_access &exc) + { + throw invalid_access(format("%s by %s", exc.what(), Debug::demangle(typeid(*s).name()))); + } + } + } + for(const auto &s: systems) - s->tick(dt); + s->deferred_tick(); } } // namespace Msp::Game