X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fgame%2Feventbus.h;h=95fc068254ebd297dc2103a4e15a6eed08fea9ba;hb=12c863fc1bc5456a4b3aceacc88904d76bd1d8bb;hp=ce9c812e20b1593cbbe6489b537d4ad201f1f52f;hpb=6a93721ab67315e916f6c649b1f7bc5447d611a4;p=libs%2Fgame.git diff --git a/source/game/eventbus.h b/source/game/eventbus.h index ce9c812..95fc068 100644 --- a/source/game/eventbus.h +++ b/source/game/eventbus.h @@ -3,6 +3,8 @@ #include #include +#include +#include "mspgame_api.h" namespace Msp::Game { @@ -23,13 +25,14 @@ struct EventDispatcher { handlers.emplace_back(obs, std::move(cb)); } void remove_observer(EventObserver *obs) - { std::erase_if(handlers, [obs](const Handler &h){ return h.observer==obs; }); } + { std::erase_if(handlers, [obs](auto &h){ return h.observer==obs; }); } void dispatch(const T &) const; + void dispatch_to(EventObserver &, const T &) const; }; -class EventBus +class MSPGAME_API EventBus: public NonCopyable { private: using DeleteFunc = void(void *); @@ -44,6 +47,10 @@ private: std::vector dispatchers; +public: + ~EventBus(); + +private: static unsigned get_next_id(); public: @@ -52,18 +59,21 @@ public: private: template - EventDispatcher &get_emitter(); + EventDispatcher &get_dispatcher(); public: template void add_observer(EventObserver &obs, std::function cb) - { get_emitter().add_observer(obs, std::move(cb)); } + { get_dispatcher().add_observer(&obs, std::move(cb)); } void replace_observer(EventObserver &, EventObserver &); void remove_observer(EventObserver &); template void dispatch(const T &) const; + + template + void dispatch_to(EventObserver &, const T &) const; }; @@ -74,6 +84,14 @@ void EventDispatcher::dispatch(const T &event) const h.callback(event); } +template +void EventDispatcher::dispatch_to(EventObserver &obs, const T &event) const +{ + for(const Handler &h: handlers) + if(h.observer==&obs) + h.callback(event); +} + template inline unsigned EventBus::get_event_id() @@ -83,7 +101,7 @@ inline unsigned EventBus::get_event_id() } template -inline EventDispatcher &EventBus::get_emitter() +inline EventDispatcher &EventBus::get_dispatcher() { unsigned id = get_event_id(); if(dispatchers.size()<=id) @@ -94,10 +112,10 @@ inline EventDispatcher &EventBus::get_emitter() { event.dispatcher = new EventDispatcher; event.deleter = [](void *p){ delete static_cast *>(p); }; - event.remover = [](void *p, EventObserver &o){ static_cast *>(p)->remove_observer(o); }; + event.remover = [](void *p, EventObserver &o){ static_cast *>(p)->remove_observer(&o); }; } - return static_cast *>(event.dispatcher); + return *static_cast *>(event.dispatcher); } template @@ -108,6 +126,14 @@ inline void EventBus::dispatch(const T &event) const static_cast *>(dispatchers[id].dispatcher)->dispatch(event); } +template +inline void EventBus::dispatch_to(EventObserver &obs, const T &event) const +{ + unsigned id = get_event_id(); + if(id *>(dispatchers[id].dispatcher)->dispatch_to(obs, event); +} + } // namespace Msp::Game #endif