X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fgame%2Fdirector.h;h=5aeddea932badd73b41d9f5aa56b2e4669c24a44;hb=12c863fc1bc5456a4b3aceacc88904d76bd1d8bb;hp=9d221b0678345a8def4c06b5936c3bee95ebe865;hpb=f90804b7a1042a1266cbe3075631e4fcc18b9a8a;p=libs%2Fgame.git diff --git a/source/game/director.h b/source/game/director.h index 9d221b0..5aeddea 100644 --- a/source/game/director.h +++ b/source/game/director.h @@ -2,23 +2,31 @@ #define MSP_GAME_DIRECTOR_H_ #include +#include #include +#include #include #include +#include "accessguard.h" #include "eventbus.h" #include "events.h" #include "eventsource.h" +#include "mspgame_api.h" +#include "reflection.h" namespace Msp::Game { class Stage; -class Director +class MSPGAME_API Director { public: using EventSource = Game::EventSource; private: + std::optional access_guard; + Reflection::Reflector reflector; + DataFile::Collection &resources; EventBus event_bus; EventSource event_source; std::vector> stages; @@ -30,9 +38,17 @@ private: unsigned max_backlog_steps = 600; public: - Director(); + Director(DataFile::Collection &); + ~Director(); + + DataFile::Collection &get_resources() const { return resources; } + EventBus &get_event_bus() { return event_bus; } + EventSource &get_event_source() { return event_source; } + const std::vector> &get_stages() const { return stages; } + Stage &create_stage(); void activate_stage(Stage &); + Stage *get_active_stage() const { return active_stage; } void tick(); };