X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ffont.h;h=f647dbbdef1a07a92bcb75e8373822e028cf1316;hb=d1800d7ea80290f4913d0203241cef1409656522;hp=278a14aa82ab53fd3cd2c57172f3dbbb3d33fe7a;hpb=48420e9e3f950cfe1e3ced8f8ea92d89671ae8c4;p=libs%2Fgl.git diff --git a/source/font.h b/source/font.h index 278a14aa..f647dbbd 100644 --- a/source/font.h +++ b/source/font.h @@ -1,10 +1,17 @@ -#ifndef FONT_H_ -#define FONT_H_ +/* $Id$ + +This file is part of libmspgl +Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Distributed under the LGPL +*/ + +#ifndef MSP_GL_FONT_H_ +#define MSP_GL_FONT_H_ #include #include -#include -#include +#include +#include #include "vertexarray.h" namespace Msp { @@ -15,47 +22,57 @@ class Texture2D; class Font { public: - class Loader: public Msp::DataFile::Loader + class Loader: public DataFile::Loader { + private: + Font &font; + DataFile::Collection *coll; + public: + typedef DataFile::Collection Collection; + Loader(Font &); - ~Loader(); + Loader(Font &, DataFile::Collection &); Font &get_object() { return font; } + DataFile::Collection &get_collection(); private: - Font &font; - + void init(); void texture(const std::string &); void glyph(unsigned); }; Font(); - ~Font(); void set_texture(const Texture2D &); void add_glyph(unsigned, float, float, float, float, float, float, float, float, float); float get_default_size() const { return default_size; } float get_ascent() const { return ascent; } float get_descent() const { return descent; } - float get_string_width(const std::string &) const; float get_string_width(const std::string &, Codecs::Decoder &) const; void draw_glyph(unsigned); - void draw_string(const std::string &) const; void draw_string(const std::string &, Codecs::Decoder &) const; void draw_multiline(const std::string &) const; - + template float get_string_width(const std::string &str) const { typename C::Decoder dec; return get_string_width(str, dec); - } - + } + + float get_string_width(const std::string &str) const + { return get_string_width(str); } + template void draw_string(const std::string &str) const { typename C::Decoder dec; draw_string(str, dec); - } + } + + void draw_string(const std::string &str) const + { draw_string(str); } + private: struct Glyph { @@ -68,8 +85,6 @@ private: Glyph &glyph; void texcoords(float, float, float, float); - void size(float, float); - void offset(float, float); }; unsigned code; @@ -78,22 +93,16 @@ private: float w,h; float off_x, off_y; float advance; - unsigned index; }; typedef std::map GlyphMap; const Texture2D *tex; - bool own_tex; float default_size; float ascent; float descent; GlyphMap glyphs; - VertexArray varray; - void create_glyph_vertices(); - void create_glyph_vertices(const Glyph &, VertexArrayBuilder &); - void prepare_render() const; - void draw_glyph(unsigned) const; + void create_glyph_vertices(const Glyph &, VertexBuilder &, float) const; float get_glyph_advance(unsigned) const; };