X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ffont.h;h=b48c6445bb53a6d4136cd1d3c2b040edbf913c40;hb=e92458a4a0e6191bff549a8b316dbbbd7c56e90f;hp=a55933519b6c792a72bf967a7bdce2d7514afdf1;hpb=f098a871fc6dc7b61a5aca5581fa327e4124c036;p=libs%2Fgl.git diff --git a/source/font.h b/source/font.h index a5593351..b48c6445 100644 --- a/source/font.h +++ b/source/font.h @@ -10,45 +10,50 @@ Distributed under the LGPL #include #include -#include -#include +#include +#include #include "vertexarray.h" namespace Msp { namespace GL { +class PrimitiveBuilder; class Texture2D; class Font { public: - class Loader: public Msp::DataFile::Loader + class Loader: public DataFile::Loader { + private: + Font &font; + DataFile::Collection *coll; + public: + typedef DataFile::Collection Collection; + Loader(Font &); - ~Loader(); + Loader(Font &, DataFile::Collection &); Font &get_object() { return font; } + DataFile::Collection &get_collection(); private: - Font &font; - + void init(); void texture(const std::string &); void glyph(unsigned); }; Font(); - ~Font(); void set_texture(const Texture2D &); + const Texture2D &get_texture() const; void add_glyph(unsigned, float, float, float, float, float, float, float, float, float); float get_default_size() const { return default_size; } float get_ascent() const { return ascent; } float get_descent() const { return descent; } - float get_string_width(const std::string &) const; float get_string_width(const std::string &, Codecs::Decoder &) const; void draw_glyph(unsigned); - void draw_string(const std::string &) const; void draw_string(const std::string &, Codecs::Decoder &) const; - void draw_multiline(const std::string &) const; + void draw_string(const std::string &, Codecs::Decoder &, PrimitiveBuilder &) const; template float get_string_width(const std::string &str) const @@ -57,12 +62,29 @@ public: return get_string_width(str, dec); } + float get_string_width(const std::string &str) const + { return get_string_width(str); } + template void draw_string(const std::string &str) const { typename C::Decoder dec; draw_string(str, dec); } + + void draw_string(const std::string &str) const + { draw_string(str); } + + template + void draw_string(const std::string &str, PrimitiveBuilder &pb) const + { + typename C::Decoder dec; + draw_string(str, dec, pb); + } + + void draw_string(const std::string &str, PrimitiveBuilder &pb) const + { return draw_string(str, pb); } + private: struct Glyph { @@ -83,22 +105,16 @@ private: float w,h; float off_x, off_y; float advance; - unsigned index; }; typedef std::map GlyphMap; const Texture2D *tex; - bool own_tex; float default_size; float ascent; float descent; GlyphMap glyphs; - VertexArray varray; - void create_glyph_vertices(); - void create_glyph_vertices(const Glyph &, VertexArrayBuilder &); - void prepare_render() const; - void draw_glyph(unsigned) const; + void create_glyph_vertices(const Glyph &, VertexBuilder &, float) const; float get_glyph_advance(unsigned) const; };