X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ffont.h;h=a55933519b6c792a72bf967a7bdce2d7514afdf1;hb=982005bfbccb429767d0676bd840caf1118c9e21;hp=609f272316433866580b1797941fe95b69e05865;hpb=b2851c18f6361fed2203e0aced4a5d671ad28630;p=libs%2Fgl.git diff --git a/source/font.h b/source/font.h index 609f2723..a5593351 100644 --- a/source/font.h +++ b/source/font.h @@ -1,9 +1,17 @@ -#ifndef FONT_H_ -#define FONT_H_ +/* $Id$ + +This file is part of libmspgl +Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Distributed under the LGPL +*/ + +#ifndef MSP_GL_FONT_H_ +#define MSP_GL_FONT_H_ #include #include -#include +#include +#include #include "vertexarray.h" namespace Msp { @@ -14,7 +22,7 @@ class Texture2D; class Font { public: - class Loader: public Msp::Parser::Loader + class Loader: public Msp::DataFile::Loader { public: Loader(Font &); @@ -28,22 +36,37 @@ public: }; Font(); + ~Font(); + void set_texture(const Texture2D &); - void add_glyph(wchar_t, float, float, float, float, float, float, float, float, float); + void add_glyph(unsigned, float, float, float, float, float, float, float, float, float); float get_default_size() const { return default_size; } float get_ascent() const { return ascent; } float get_descent() const { return descent; } float get_string_width(const std::string &) const; - float get_string_width(const std::wstring &) const; - void draw_glyph(wchar_t); + float get_string_width(const std::string &, Codecs::Decoder &) const; + void draw_glyph(unsigned); void draw_string(const std::string &) const; - void draw_string(const std::wstring &) const; + void draw_string(const std::string &, Codecs::Decoder &) const; void draw_multiline(const std::string &) const; - ~Font(); + + template + float get_string_width(const std::string &str) const + { + typename C::Decoder dec; + return get_string_width(str, dec); + } + + template + void draw_string(const std::string &str) const + { + typename C::Decoder dec; + draw_string(str, dec); + } private: struct Glyph { - class Loader: public Msp::Parser::Loader + class Loader: public Msp::DataFile::Loader { public: Loader(Glyph &); @@ -52,11 +75,9 @@ private: Glyph &glyph; void texcoords(float, float, float, float); - void size(float, float); - void offset(float, float); }; - wchar_t code; + unsigned code; float x1,y1; float x2,y2; float w,h; @@ -64,7 +85,7 @@ private: float advance; unsigned index; }; - typedef std::map GlyphMap; + typedef std::map GlyphMap; const Texture2D *tex; bool own_tex; @@ -77,8 +98,8 @@ private: void create_glyph_vertices(); void create_glyph_vertices(const Glyph &, VertexArrayBuilder &); void prepare_render() const; - void draw_glyph(wchar_t) const; - float get_glyph_advance(wchar_t) const; + void draw_glyph(unsigned) const; + float get_glyph_advance(unsigned) const; }; } // namespace GL