X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ffont.h;h=6f8f35ff1db4be61fc52af060e1daade7ae73496;hb=db735acce6c9409fabcab80d87930263032af47c;hp=6ae5c6d3862426c9bbb74bfb7198fb3444fe3125;hpb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;p=libs%2Fgl.git diff --git a/source/font.h b/source/font.h index 6ae5c6d3..6f8f35ff 100644 --- a/source/font.h +++ b/source/font.h @@ -4,7 +4,7 @@ #include #include #include -#include +#include #include "vertexarray.h" namespace Msp { @@ -29,7 +29,6 @@ public: void texture_ref(const std::string &); }; -private: struct Glyph { class Loader: public Msp::DataFile::ObjectLoader @@ -48,6 +47,7 @@ private: float advance; }; +private: typedef std::map GlyphMap; RefPtr texture; @@ -61,13 +61,12 @@ public: void set_texture(const Texture2D &); const Texture2D &get_texture() const; - void add_glyph(unsigned, float, float, float, float, float, float, float, float, float); + void add_glyph(const Glyph &); float get_native_size() const { return native_size; } - float get_default_size() const { return native_size; } // Deprecated float get_ascent() const { return ascent; } float get_descent() const { return descent; } - float get_string_width(const std::string &, Codecs::Decoder &) const; + float get_string_width(const std::string &, StringCodec::Decoder &) const; template float get_string_width(const std::string &str) const @@ -77,30 +76,36 @@ public: } float get_string_width(const std::string &str) const - { return get_string_width(str); } + { return get_string_width(str); } - void draw_string(const std::string &, Codecs::Decoder &) const; - void draw_string(const std::string &, Codecs::Decoder &, PrimitiveBuilder &) const; + /// Draws a string to the framebuffer with Immediate. + void draw_string(const std::string &, StringCodec::Decoder &, const Color & = Color()) const; template - void draw_string(const std::string &str) const + void draw_string(const std::string &str, const Color &color = Color()) const { typename C::Decoder dec; - draw_string(str, dec); + draw_string(str, dec, color); } - void draw_string(const std::string &str) const - { draw_string(str); } + void draw_string(const std::string &str, const Color &color = Color()) const + { draw_string(str, color); } + + /** Builds the primitives for a string. The PrimitiveBuilder should be + associated with a target that has at least VERTEX2 and TEXCOORD2 components. + The texture is not bound, to avoid unnecessary bindings when creating + meshes. */ + void build_string(const std::string &, StringCodec::Decoder &, PrimitiveBuilder &) const; template - void draw_string(const std::string &str, PrimitiveBuilder &pb) const + void build_string(const std::string &str, PrimitiveBuilder &pb) const { typename C::Decoder dec; - draw_string(str, dec, pb); + build_string(str, dec, pb); } - void draw_string(const std::string &str, PrimitiveBuilder &pb) const - { return draw_string(str, pb); } + void build_string(const std::string &str, PrimitiveBuilder &pb) const + { return build_string(str, pb); } private: void create_glyph_vertices(const Glyph &, VertexBuilder &) const;