X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ffont.h;h=5fcc63c4414dee39064c7a63fcd92bd35497d4a2;hb=ae9abd6be3e556d0a202cc5ab05668da715382c9;hp=14320b8fed58ff1b9d3fefe01c82c474c631f505;hpb=b0685fabd8e98a54b396f9b014573f2085743b09;p=libs%2Fgl.git diff --git a/source/font.h b/source/font.h index 14320b8f..5fcc63c4 100644 --- a/source/font.h +++ b/source/font.h @@ -25,11 +25,11 @@ public: private: void init(); void glyph(unsigned); + void kerning(unsigned, unsigned, float); void texture(); void texture_ref(const std::string &); }; -private: struct Glyph { class Loader: public Msp::DataFile::ObjectLoader @@ -48,22 +48,27 @@ private: float advance; }; +private: typedef std::map GlyphMap; + typedef std::pair KerningKey; + typedef std::map KerningMap; RefPtr texture; float native_size; float ascent; float descent; GlyphMap glyphs; + KerningMap kerning; public: Font(); + ~Font(); void set_texture(const Texture2D &); const Texture2D &get_texture() const; - void add_glyph(unsigned, float, float, float, float, float, float, float, float, float); + void add_glyph(const Glyph &); + void set_kerning(unsigned, unsigned, float); float get_native_size() const { return native_size; } - float get_default_size() const { return native_size; } // Deprecated float get_ascent() const { return ascent; } float get_descent() const { return descent; } @@ -79,32 +84,38 @@ public: float get_string_width(const std::string &str) const { return get_string_width(str); } - void draw_string(const std::string &, StringCodec::Decoder &) const; - void draw_string(const std::string &, StringCodec::Decoder &, PrimitiveBuilder &) const; + /// Draws a string to the framebuffer with Immediate. + void draw_string(const std::string &, StringCodec::Decoder &, const Color & = Color()) const; template - void draw_string(const std::string &str) const + void draw_string(const std::string &str, const Color &color = Color()) const { typename C::Decoder dec; - draw_string(str, dec); + draw_string(str, dec, color); } - void draw_string(const std::string &str) const - { draw_string(str); } + void draw_string(const std::string &str, const Color &color = Color()) const + { draw_string(str, color); } + + /** Builds the primitives for a string. The PrimitiveBuilder should be + associated with a target that has at least VERTEX2 and TEXCOORD2 components. + The texture is not bound, to avoid unnecessary bindings when creating + meshes. */ + void build_string(const std::string &, StringCodec::Decoder &, PrimitiveBuilder &) const; template - void draw_string(const std::string &str, PrimitiveBuilder &pb) const + void build_string(const std::string &str, PrimitiveBuilder &pb) const { typename C::Decoder dec; - draw_string(str, dec, pb); + build_string(str, dec, pb); } - void draw_string(const std::string &str, PrimitiveBuilder &pb) const - { return draw_string(str, pb); } + void build_string(const std::string &str, PrimitiveBuilder &pb) const + { return build_string(str, pb); } private: void create_glyph_vertices(const Glyph &, VertexBuilder &) const; - float get_glyph_advance(unsigned) const; + float get_glyph_advance(unsigned, unsigned = 0) const; }; } // namespace GL