X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ffont.cpp;h=f82b45d8ac81fe7bb3ac30b7f70be453b2a720b7;hb=652cb91c2b6008c4407c16054085f20bf5888c4d;hp=a19a94e5d13b22670e13c361689669b3d5b71db4;hpb=80aac2618536baaa99b92629be6931363c49c4de;p=libs%2Fgl.git diff --git a/source/font.cpp b/source/font.cpp index a19a94e5..f82b45d8 100644 --- a/source/font.cpp +++ b/source/font.cpp @@ -5,8 +5,10 @@ Copyright © 2007 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ -#include +#include "gl.h" #include "font.h" +#include "immediate.h" +#include "primitivetype.h" #include "texture2d.h" using namespace std; @@ -16,15 +18,32 @@ namespace GL { Font::Font(): tex(0), + own_tex(false), default_size(1), ascent(1), - descent(0), - varray((TEXCOORD2, VERTEX2)) + descent(0) { } +Font::~Font() +{ + if(own_tex) + delete tex; +} + void Font::set_texture(const Texture2D &t) { + if(own_tex) + delete tex; + tex=&t; + own_tex=false; +} + +const Texture2D &Font::get_texture() const +{ + if(!tex) + throw InvalidState("No texture"); + return *tex; } void Font::add_glyph(unsigned code, float x1, float y1, float x2, float y2, float w, float h, float ox, float oy, float adv) @@ -40,21 +59,7 @@ void Font::add_glyph(unsigned code, float x1, float y1, float x2, float y2, floa glyph.off_x=ox; glyph.off_y=oy; glyph.advance=adv; - glyph.index=glyphs.size(); glyphs.insert(GlyphMap::value_type(code, glyph)); - - RefPtr va_builder=varray.modify(); - create_glyph_vertices(glyph, *va_builder); -} - -float Font::get_string_width(const string &str) const -{ - float x=0; - - for(string::const_iterator i=str.begin(); i!=str.end(); ++i) - x+=get_glyph_advance(static_cast(*i)); - - return x; } float Font::get_string_width(const string &str, Codecs::Decoder &dec) const @@ -67,67 +72,46 @@ float Font::get_string_width(const string &str, Codecs::Decoder &dec) const return x; } -void Font::draw_string(const string &str) const +void Font::draw_string(const string &str, Codecs::Decoder &dec) const { - prepare_render(); - - for(string::const_iterator i=str.begin(); i!=str.end(); ++i) - draw_glyph(static_cast(*i)); - - glPopMatrix(); + Immediate imm((TEXCOORD2, VERTEX2)); + draw_string(str, dec, imm); } -void Font::draw_string(const string &str, Codecs::Decoder &dec) const +void Font::draw_string(const string &str, Codecs::Decoder &dec, PrimitiveBuilder &pbuilder) const { - prepare_render(); + if(!tex) + throw InvalidState("No texture"); - for(string::const_iterator i=str.begin(); i!=str.end();) - draw_glyph(dec.decode_char(str, i)); - - glPopMatrix(); -} + tex->bind(); -void Font::create_glyph_vertices() -{ - varray.clear(); - RefPtr va_builder=varray.modify(); + float x=0; + unsigned count=0; - unsigned n=0; - for(GlyphMap::iterator i=glyphs.begin(); i!=glyphs.end(); ++i, ++n) + pbuilder.begin(QUADS); + for(string::const_iterator i=str.begin(); i!=str.end();) { - i->second.index=n; - create_glyph_vertices(i->second, *va_builder); - } -} + GlyphMap::const_iterator j=glyphs.find(dec.decode_char(str, i)); + if(j==glyphs.end()) + continue; -void Font::create_glyph_vertices(const Glyph &glyph, VertexArrayBuilder &va_builder) -{ - va_builder.texcoord(glyph.x1, glyph.y1); - va_builder.vertex(glyph.off_x, glyph.off_y); - va_builder.texcoord(glyph.x2, glyph.y1); - va_builder.vertex(glyph.off_x+glyph.w, glyph.off_y); - va_builder.texcoord(glyph.x2, glyph.y2); - va_builder.vertex(glyph.off_x+glyph.w, glyph.off_y+glyph.h); - va_builder.texcoord(glyph.x1, glyph.y2); - va_builder.vertex(glyph.off_x, glyph.off_y+glyph.h); -} - -void Font::prepare_render() const -{ - tex->bind(); - varray.apply(); - glPushMatrix(); + create_glyph_vertices(j->second, pbuilder, x); + x+=j->second.advance; + count+=4; + } + pbuilder.end(); } -void Font::draw_glyph(unsigned code) const +void Font::create_glyph_vertices(const Glyph &glyph, VertexBuilder &vbuilder, float x) const { - GlyphMap::const_iterator i=glyphs.find(code); - if(i==glyphs.end()) - return; - - glDrawArrays(GL_QUADS, i->second.index*4, 4); - - glTranslatef(i->second.advance, 0, 0); + vbuilder.texcoord(glyph.x1, glyph.y1); + vbuilder.vertex(x+glyph.off_x, glyph.off_y); + vbuilder.texcoord(glyph.x2, glyph.y1); + vbuilder.vertex(x+glyph.off_x+glyph.w, glyph.off_y); + vbuilder.texcoord(glyph.x2, glyph.y2); + vbuilder.vertex(x+glyph.off_x+glyph.w, glyph.off_y+glyph.h); + vbuilder.texcoord(glyph.x1, glyph.y2); + vbuilder.vertex(x+glyph.off_x, glyph.off_y+glyph.h); } float Font::get_glyph_advance(unsigned code) const @@ -161,17 +145,13 @@ DataFile::Collection &Font::Loader::get_collection() return *coll; } -Font::Loader::~Loader() -{ - font.create_glyph_vertices(); -} - void Font::Loader::init() { add("default_size", &Font::default_size); add("ascent", &Font::ascent); add("descent", &Font::descent); add("texture", &Font::tex); + add("texture_inline", &Loader::texture_inline); add("glyph", &Loader::glyph); } @@ -183,6 +163,14 @@ void Font::Loader::glyph(unsigned c) font.glyphs.insert(GlyphMap::value_type(c, gl)); } +void Font::Loader::texture_inline() +{ + RefPtr tex=new Texture2D; + load_sub(*tex); + font.tex=tex.release(); + font.own_tex=true; +} + Font::Glyph::Loader::Loader(Glyph &g): glyph(g)