X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ffont.cpp;h=8320374e5070ec5580dc5c6e74ddda3de5f1468c;hb=927a1aa0a3a27e463ec0efc08bd08e7c4e969909;hp=766f011a97dc55708b3fb11da395342facfb6a92;hpb=e92458a4a0e6191bff549a8b316dbbbd7c56e90f;p=libs%2Fgl.git diff --git a/source/font.cpp b/source/font.cpp index 766f011a..8320374e 100644 --- a/source/font.cpp +++ b/source/font.cpp @@ -5,6 +5,7 @@ Copyright © 2007 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ +#include #include "gl.h" #include "font.h" #include "immediate.h" @@ -18,14 +19,25 @@ namespace GL { Font::Font(): tex(0), + own_tex(false), default_size(1), ascent(1), descent(0) { } +Font::~Font() +{ + if(own_tex) + delete tex; +} + void Font::set_texture(const Texture2D &t) { + if(own_tex) + delete tex; + tex=&t; + own_tex=false; } const Texture2D &Font::get_texture() const @@ -114,32 +126,24 @@ float Font::get_glyph_advance(unsigned code) const Font::Loader::Loader(Font &f): - font(f), - coll(0) + DataFile::CollectionObjectLoader(f, 0) { init(); } Font::Loader::Loader(Font &f, Collection &c): - font(f), - coll(&c) + DataFile::CollectionObjectLoader(f, &c) { init(); } -DataFile::Collection &Font::Loader::get_collection() -{ - if(!coll) - throw InvalidState("No collection"); - return *coll; -} - void Font::Loader::init() { add("default_size", &Font::default_size); add("ascent", &Font::ascent); add("descent", &Font::descent); add("texture", &Font::tex); + add("texture_inline", &Loader::texture_inline); add("glyph", &Loader::glyph); } @@ -148,12 +152,20 @@ void Font::Loader::glyph(unsigned c) Glyph gl; gl.code=c; load_sub(gl); - font.glyphs.insert(GlyphMap::value_type(c, gl)); + obj.glyphs.insert(GlyphMap::value_type(c, gl)); +} + +void Font::Loader::texture_inline() +{ + RefPtr tex=new Texture2D; + load_sub(*tex); + obj.tex=tex.release(); + obj.own_tex=true; } Font::Glyph::Loader::Loader(Glyph &g): - glyph(g) + DataFile::ObjectLoader(g) { add("texcoords", &Loader::texcoords); add("size", &Glyph::w, &Glyph::h); @@ -163,10 +175,10 @@ Font::Glyph::Loader::Loader(Glyph &g): void Font::Glyph::Loader::texcoords(float x1, float y1, float x2, float y2) { - glyph.x1=x1; - glyph.y1=y1; - glyph.x2=x2; - glyph.y2=y2; + obj.x1=x1; + obj.y1=y1; + obj.x2=x2; + obj.y2=y2; } } // namespace GL