X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fextension.cpp;h=bceab7ad964e1e3e68fe44bb174b76d8b992fd5b;hb=a480d4cc323db7cc77388f5af0094dd593dc66e9;hp=efa4b1a29c9fab1d820b5749217d02515fdf25e6;hpb=08abb340625c6d281496095f2a664f27570c2b64;p=libs%2Fgl.git diff --git a/source/extension.cpp b/source/extension.cpp index efa4b1a2..bceab7ad 100644 --- a/source/extension.cpp +++ b/source/extension.cpp @@ -1,5 +1,8 @@ #include -#if !defined(WIN32) && !defined(__APPLE__) +#include +#if defined(__ANDROID__) +#include +#elif !defined(WIN32) && !defined(__APPLE__) #define GLX_GLXEXT_PROTOTYPES #include #endif @@ -79,7 +82,7 @@ bool is_supported(const string &ext) } string renderer = reinterpret_cast(glGetString(GL_RENDERER)); - if(renderer.find("Radeon")!=string::npos) + if(renderer.find("Radeon")!=string::npos || renderer.find("AMD")!=string::npos) { /* Radeon doesn't process NV_primitive_restart correctly and treats the restart index as a normal element if the indices are stored in a @@ -105,9 +108,21 @@ bool is_supported(const string &ext) return extensions.count(ext); } +GLApi get_gl_api() +{ +#ifdef GL_ES_VERSION_2_0 + return OPENGL_ES2; +#else + return OPENGL; +#endif +} + inline Version _get_gl_version() { string gl_ver = reinterpret_cast(glGetString(GL_VERSION)); + if(!gl_ver.compare(0, 10, "OpenGL ES ")) + gl_ver.erase(0, 10); + Version ver(gl_ver.substr(0, gl_ver.find(' '))); if(const char *force_ver_ptr = getenv("MSPGL_FORCE_VERSION")) @@ -129,6 +144,9 @@ const Version &get_gl_version() inline Version _get_glsl_version() { string glsl_ver = reinterpret_cast(glGetString(GL_SHADING_LANGUAGE_VERSION)); + if(!glsl_ver.compare(0, 18, "OpenGL ES GLSL ES ")) + glsl_ver.erase(0, 18); + Version ver(glsl_ver.substr(0, glsl_ver.find(' '))); if(const char *force_ver_ptr = getenv("MSPGL_FORCE_GLSL_VERSION")) @@ -159,6 +177,8 @@ ExtFunc *get_proc_address(const string &name) #elif defined(__APPLE__) (void)name; return 0; // Not supported +#elif defined(__ANDROID__) + return eglGetProcAddress(name.c_str()); #else return glXGetProcAddressARB(reinterpret_cast(name.c_str())); #endif