X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fextension.cpp;h=bceab7ad964e1e3e68fe44bb174b76d8b992fd5b;hb=a480d4cc323db7cc77388f5af0094dd593dc66e9;hp=41b06b217f79c9df88c83498eb595d41cbecaca9;hpb=73f829d3051f5c6c02ce629991f1757d1586bf74;p=libs%2Fgl.git diff --git a/source/extension.cpp b/source/extension.cpp index 41b06b21..bceab7ad 100644 --- a/source/extension.cpp +++ b/source/extension.cpp @@ -1,5 +1,8 @@ #include -#if !defined(WIN32) && !defined(__APPLE__) +#include +#if defined(__ANDROID__) +#include +#elif !defined(WIN32) && !defined(__APPLE__) #define GLX_GLXEXT_PROTOTYPES #include #endif @@ -79,22 +82,57 @@ bool is_supported(const string &ext) } string renderer = reinterpret_cast(glGetString(GL_RENDERER)); - if(renderer.find("Radeon")!=string::npos) + if(renderer.find("Radeon")!=string::npos || renderer.find("AMD")!=string::npos) + { /* Radeon doesn't process NV_primitive_restart correctly and treats the restart index as a normal element if the indices are stored in a buffer. */ extensions.erase("GL_NV_primitive_restart"); + /* AMD's uniform buffer objects only work with the core version of + shaders. */ + if(!(get_gl_version()>=Version(2, 0))) + extensions.erase("GL_ARB_uniform_buffer_object"); + } + + if(const char *disable_ptr = getenv("MSPGL_DISABLE_EXTENSIONS")) + { + vector disable = split(disable_ptr); + for(vector::const_iterator i=disable.begin(); i!=disable.end(); ++i) + extensions.erase(*i); + } + init_done = true; } return extensions.count(ext); } +GLApi get_gl_api() +{ +#ifdef GL_ES_VERSION_2_0 + return OPENGL_ES2; +#else + return OPENGL; +#endif +} + inline Version _get_gl_version() { string gl_ver = reinterpret_cast(glGetString(GL_VERSION)); - return Version(gl_ver.substr(0, gl_ver.find(' '))); + if(!gl_ver.compare(0, 10, "OpenGL ES ")) + gl_ver.erase(0, 10); + + Version ver(gl_ver.substr(0, gl_ver.find(' '))); + + if(const char *force_ver_ptr = getenv("MSPGL_FORCE_VERSION")) + { + Version force_ver(force_ver_ptr); + if(!(force_ver>=ver)) + ver = force_ver; + } + + return ver; } const Version &get_gl_version() @@ -103,6 +141,30 @@ const Version &get_gl_version() return version; } +inline Version _get_glsl_version() +{ + string glsl_ver = reinterpret_cast(glGetString(GL_SHADING_LANGUAGE_VERSION)); + if(!glsl_ver.compare(0, 18, "OpenGL ES GLSL ES ")) + glsl_ver.erase(0, 18); + + Version ver(glsl_ver.substr(0, glsl_ver.find(' '))); + + if(const char *force_ver_ptr = getenv("MSPGL_FORCE_GLSL_VERSION")) + { + Version force_ver(force_ver_ptr); + if(!(force_ver>=ver)) + ver = force_ver; + } + + return ver; +} + +const Version &get_glsl_version() +{ + static Version version = _get_glsl_version(); + return version; +} + bool is_version_at_least(unsigned a, unsigned b) { return get_gl_version()>=Version(a, b); @@ -115,6 +177,8 @@ ExtFunc *get_proc_address(const string &name) #elif defined(__APPLE__) (void)name; return 0; // Not supported +#elif defined(__ANDROID__) + return eglGetProcAddress(name.c_str()); #else return glXGetProcAddressARB(reinterpret_cast(name.c_str())); #endif