X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fengineer%2Ftrainview.cpp;h=dffa04dde651be1768bda8b6ee20ed9cf4840ab6;hb=ca9d278f9472206ad9a01190dcef9f0eb1bcc274;hp=79f9c946f82a51eef1865ea90a0433949d69f22f;hpb=2910db1364914c0ab98a0f80250cc39137821577;p=r2c2.git diff --git a/source/engineer/trainview.cpp b/source/engineer/trainview.cpp index 79f9c94..dffa04d 100644 --- a/source/engineer/trainview.cpp +++ b/source/engineer/trainview.cpp @@ -86,26 +86,26 @@ void TrainView::prepare() { const Vehicle &veh = train.get_vehicle(0); const Vector &pos = veh.get_position(); - float angle = veh.get_rotation(); + Angle angle = veh.get_rotation(); if(!forward) - angle += M_PI; - float c = cos(angle); - float s = sin(angle); + angle += Angle::half_turn(); + Vector fwd_vec = rotated_vector(Vector(1, 0, 0), angle); + Vector side_vec = rotated_vector(Vector(0, -1, 0), angle); float l = veh.get_type().get_length(); switch(mode) { case ROOF: - camera.set_position(GL::Vector3(pos.x-l*c, pos.y-l*s, pos.z+0.07)); - camera.set_look_direction(GL::Vector3(c, s, -0.2)); + camera.set_position(pos-l*fwd_vec+Vector(0, 0, 0.07)); + camera.set_look_direction(fwd_vec-Vector(0, 0, -0.2)); break; case SIDE: - camera.set_position(GL::Vector3(pos.x-l*0.8*c+0.05*s, pos.y-l*0.8*s-0.05*c, pos.z+0.03)); - camera.set_look_direction(GL::Vector3(c-0.2*s, s+0.2*c, 0)); + camera.set_position(pos-0.8f*fwd_vec+0.05f*side_vec+Vector(0, 0, 0.03)); + camera.set_look_direction(fwd_vec-side_vec*0.2f); break; case HEAD: - camera.set_position(GL::Vector3(pos.x+l*0.55*c, pos.y+l*0.55*s, pos.z+0.03)); - camera.set_look_direction(GL::Vector3(c, s, 0)); + camera.set_position(pos+fwd_vec*(l*0.55f)+Vector(0, 0, 0.03)); + camera.set_look_direction(fwd_vec); break; }