X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fengineer%2Ftrainview.cpp;h=1ab236f4c797a7464bc7e42d5d8369d92b89febd;hb=66c2c7ca5a4bd369293959bc211b040834343381;hp=b27136c59a7e9d6887b0e278f5ac83445e4b8935;hpb=fcaa883538f98bac71ba1a90f98950bb2aa08d88;p=r2c2.git diff --git a/source/engineer/trainview.cpp b/source/engineer/trainview.cpp index b27136c..1ab236f 100644 --- a/source/engineer/trainview.cpp +++ b/source/engineer/trainview.cpp @@ -1,34 +1,26 @@ -/* $Id$ - -This file is part of the MSP Märklin suite -Copyright © 2010 Mikkosoft Productions, Mikko Rasa -Distributed under the GPL -*/ - #include #include #include -#include "libmarklin/vehicle.h" -#include "libmarklin/vehicletype.h" +#include "libr2c2/vehicle.h" +#include "libr2c2/vehicletype.h" #include "engineer.h" #include "trainview.h" using namespace Msp; -using namespace Marklin; +using namespace R2C2; TrainView::TrainView(Engineer &e, const Train &t): - GLtk::Widget(e.get_ui_resources()), - GLtk::Panel(e.get_ui_resources()), engineer(e), train(t), mode(SIDE), + forward(true), pipeline(280, 280, false), stale(false) { set_size(300, 330); tex.set_min_filter(GL::LINEAR); - tex.storage(GL::RGB, 280, 280, 0); + tex.storage(GL::RGB, 280, 280); tex.image(0, GL::RGB, GL::UNSIGNED_BYTE, 0); fbo.attach(GL::COLOR_ATTACHMENT0, tex, 0); depth.storage(GL::DEPTH_COMPONENT, 280, 280); @@ -41,29 +33,34 @@ TrainView::TrainView(Engineer &e, const Train &t): pipeline.add_renderable(engineer.get_layout_3d().get_scene()); - GL::PipelinePass *pass = &pipeline.add_pass(0); - pass->depth_test = &GL::DepthTest::lequal(); - pass->lighting = &engineer.get_lighting(); + GL::Pipeline::Pass *pass = &pipeline.add_pass(0); + pass->set_depth_test(&GL::DepthTest::lequal()); + pass->set_lighting(&engineer.get_lighting()); GLtk::Image *image; - add(*(image = new GLtk::Image(res, &tex))); + add(*(image = new GLtk::Image(&tex))); image->set_geometry(GLtk::Geometry(10, 40, geom.w-20, geom.h-50)); GLtk::Button *btn; - add(*(btn = new GLtk::Button(res, "Roof"))); + add(*(btn = new GLtk::Button("Roof"))); btn->set_geometry(GLtk::Geometry(10, 10, 36, 25)); btn->signal_clicked.connect(sigc::bind(sigc::mem_fun(this, &TrainView::set_mode), ROOF)); - add(*(btn = new GLtk::Button(res, "Side"))); + add(*(btn = new GLtk::Button("Side"))); btn->set_geometry(GLtk::Geometry(46, 10, 36, 25)); btn->signal_clicked.connect(sigc::bind(sigc::mem_fun(this, &TrainView::set_mode), SIDE)); - add(*(btn = new GLtk::Button(res, "Head"))); + add(*(btn = new GLtk::Button("Head"))); btn->set_geometry(GLtk::Geometry(82, 10, 36, 25)); btn->signal_clicked.connect(sigc::bind(sigc::mem_fun(this, &TrainView::set_mode), HEAD)); - add(*(btn = new GLtk::Button(res, "Close"))); + add(*(tgl_forward = new GLtk::Toggle("Fwd"))); + tgl_forward->set_geometry(GLtk::Geometry(118, 8, 36, 27)); + tgl_forward->set_value(true); + tgl_forward->signal_toggled.connect(sigc::mem_fun(this, &TrainView::set_forward)); + + add(*(btn = new GLtk::Button("Close"))); btn->set_geometry(GLtk::Geometry(geom.w-46, 10, 36, 25)); btn->signal_clicked.connect(sigc::mem_fun(this, &TrainView::close_clicked)); @@ -80,11 +77,18 @@ void TrainView::set_mode(Mode m) mode = m; } +void TrainView::set_forward(bool f) +{ + forward = f; +} + void TrainView::prepare() { const Vehicle &veh = train.get_vehicle(0); - const Point &pos = veh.get_position(); + const Vector &pos = veh.get_position(); float angle = veh.get_direction(); + if(!forward) + angle += M_PI; float c = cos(angle); float s = sin(angle); float l = veh.get_type().get_length(); @@ -107,7 +111,7 @@ void TrainView::prepare() GL::Bind _bind_fbo(fbo); fbo.clear(GL::COLOR_BUFFER_BIT|GL::DEPTH_BUFFER_BIT); - pipeline.render_all(); + pipeline.render(); } void TrainView::button_release(int x, int y, unsigned btn)