X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fengineer%2Fengineer.h;h=f6e23bc28e18c1fc27d6b48f1e44c528563176ce;hb=447d621e93e71b710fed0920b473350122426b97;hp=1575c0c31e381ad1d18a0a9727b2727746fff3db;hpb=aead7f2da831199fbb8f6950b067656b2965c2fa;p=r2c2.git diff --git a/source/engineer/engineer.h b/source/engineer/engineer.h index 1575c0c..f6e23bc 100644 --- a/source/engineer/engineer.h +++ b/source/engineer/engineer.h @@ -8,6 +8,7 @@ #include #include "libmarklin/catalogue.h" #include "libmarklin/control.h" +#include "libmarklin/locotype.h" #include "libmarklin/trafficmanager.h" #include "libmarklin/train.h" #include "3d/layout.h" @@ -18,17 +19,7 @@ class TrainProperties; class Engineer: public Msp::Application { -public: - Engineer(int argc, char **argv); - ~Engineer(); - - Marklin::Control &get_control() { return control; } - Marklin::Train *add_train(unsigned); - int main(); - void quit() { exit(0); } private: - typedef std::list TrainPanelSeq; - Msp::Graphics::Display *dpy; Msp::Graphics::Window *wnd; Msp::Graphics::GLContext *glc; @@ -44,7 +35,7 @@ private: float cam_rot; Msp::GLtk::Resources ui_res; MainPanel *main_panel; - TrainPanelSeq train_panels; + std::list train_panels; bool no_lighting; Marklin::TrafficManager *trfc_mgr; Marklin::Train *placing_train; @@ -54,13 +45,26 @@ private: TrainProperties *train_prop; bool train_prop_stale; +public: + Engineer(int argc, char **argv); + ~Engineer(); + + const Marklin::Catalogue &get_catalogue() const { return catalogue; } + Marklin::Control &get_control() { return control; } + void add_train(); + Marklin::Train *add_train(const Marklin::LocoType &, unsigned); + void place_train(Marklin::Train &); + int main(); + void quit() { exit(0); } +private: void tick(); void key_press(unsigned, unsigned, wchar_t); void button_press(int, int, unsigned, unsigned); void button_release(int, int, unsigned, unsigned); void pointer_motion(int, int); void view_all(); - void set_block_color(const Marklin::Block &, const Marklin::Color &); + void set_block_color(const Marklin::Block &, const Msp::GL::Color &); + void reset_block_color(const Marklin::Block &); void sensor_event(bool, Marklin::Sensor *); void block_reserved(const Marklin::Block &, const Marklin::Train *); void project_3d();