X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fengineer%2Fengineer.cpp;h=c8092872c4dc0e0b3314115329fabd8562d6b017;hb=dc3b2bce73df40ea885a1960a825e5cd3a33c045;hp=ea5139d5b2e9d9e94cc7ebbdd2455bf72f959c2d;hpb=d27edb207810f0b4e44be8c3632d421faa5fed80;p=r2c2.git diff --git a/source/engineer/engineer.cpp b/source/engineer/engineer.cpp index ea5139d..c809287 100644 --- a/source/engineer/engineer.cpp +++ b/source/engineer/engineer.cpp @@ -27,6 +27,8 @@ Distributed under the GPL #include "libmarklin/driver.h" #include "libmarklin/tracktype.h" #include "3d/path.h" +#include "3d/track.h" +#include "3d/vehicle.h" #include "engineer.h" #include "mainpanel.h" #include "trainpanel.h" @@ -48,7 +50,10 @@ Engineer::Engineer(int argc, char **argv): picking(false), picking_track(0), picking_entry(0), - picking_path(0) + picking_path(0), + pointer_x(0), + pointer_y(0), + pointer_moved(false) { // Setup GUI window.set_title("Railroad Engineer"); @@ -70,10 +75,13 @@ Engineer::Engineer(int argc, char **argv): // Setup railroad control DataFile::load(catalogue, "tracks.dat"); DataFile::load(catalogue, "locos.dat"); + DataFile::load(catalogue, "wagons.dat"); DataFile::load(layout, options.layout_fn); layout.signal_train_added.connect(sigc::mem_fun(this, &Engineer::train_added)); layout.signal_block_reserved.connect(sigc::mem_fun(this, &Engineer::block_reserved)); + layout.signal_emergency.connect(sigc::mem_fun(this, &Engineer::set_status)); + layout.get_driver().signal_sensor.connect(sigc::mem_fun(this, &Engineer::sensor_event)); if(FS::exists("engineer.state")) DataFile::load(layout, "engineer.state"); @@ -83,8 +91,6 @@ Engineer::Engineer(int argc, char **argv): server->use_event_dispatcher(event_disp); } - layout.get_driver().signal_sensor.connect(sigc::mem_fun(this, &Engineer::sensor_event)); - // Setup 3D view DataFile::load(arrow_mesh, "arrow.mesh"); @@ -113,7 +119,7 @@ Engineer::~Engineer() { const map &trains = layout.get_trains(); for(map::const_iterator i=trains.begin(); i!=trains.end(); ++i) - i->second->set_speed(0); + layout.get_driver().set_loco_speed(i->first, 0); layout.get_driver().flush(); if(!options.simulate) @@ -170,6 +176,31 @@ void Engineer::tick() overlay->render(0); } + if(pointer_moved) + { + pointer_moved = false; + + if(picking) + { + Track3D *track = pick_track(pointer_x, window.get_height()-pointer_y-1); + if(track && &track->get_track()!=picking_track) + { + picking_track = &track->get_track(); + if(picking_entry>=0) + picking_entry = 0; + + delete picking_path; + picking_path = new Path3D(*track); + if(picking_entry>=0) + picking_path->set_mask(picking_track->get_type().get_endpoints()[picking_entry].paths); + else + picking_path->set_mask(picking_track->get_type().get_paths()); + picking_path->set_color(GL::Color(0)); + picking_path->set_layer(1); + } + } + } + if(picking && picking_track && picking_entry>=0) { GL::PushMatrix push_mat; @@ -241,39 +272,20 @@ void Engineer::button_press(int x, int y, unsigned btn, unsigned) track.set_active_path(i); } } - /*else if(simulate) + else if(options.simulate) { - if(unsigned sid=track->get_track().get_sensor_id()) - { - Sensor &sensor = control.get_sensor(sid); - control.signal_sensor_event.emit(sid, !sensor.get_state()); - } - }*/ + if(unsigned sid=track.get_sensor_id()) + layout.get_driver().set_sensor(sid, !layout.get_driver().get_sensor(sid)); + } } } } void Engineer::pointer_motion(int x, int y) { - if(picking) - { - Track3D *track = pick_track(x, window.get_height()-y-1); - if(track && &track->get_track()!=picking_track) - { - picking_track = &track->get_track(); - if(picking_entry>=0) - picking_entry = 0; - - delete picking_path; - picking_path = new Path3D(*track); - if(picking_entry>=0) - picking_path->set_mask(picking_track->get_type().get_endpoints()[picking_entry].paths); - else - picking_path->set_mask(picking_track->get_type().get_paths()); - picking_path->set_color(GL::Color(0)); - picking_path->set_layer(1); - } - } + pointer_x = x; + pointer_y = y; + pointer_moved = true; } void Engineer::view_all() @@ -325,6 +337,7 @@ void Engineer::view_all() camera.set_position(pos); camera.set_up_direction(up); camera.set_look_direction(GL::Vector3(0, 0, -1)); + camera.set_aspect(float(window.get_width())/window.get_height()); camera.set_depth_clip(pos.z*0.5, pos.z*1.5); } @@ -395,9 +408,9 @@ void Engineer::train_added(Train &train) train_panels.push_back(tpanel); tpanel->set_visible(true); - Train3D &t3d = layout_3d.get_train(train); - overlay->set_label(t3d, train.get_name()); - train.signal_name_changed.connect(sigc::bind<0>(sigc::mem_fun(overlay, &Overlay3D::set_label), sigc::ref(t3d))); + Vehicle3D &loco3d = layout_3d.get_vehicle(train.get_vehicle(0)); + overlay->set_label(loco3d, train.get_name()); + train.signal_name_changed.connect(sigc::bind<0>(sigc::mem_fun(overlay, &Overlay3D::set_label), sigc::ref(loco3d))); GL::Color best_color; float best_d_sq = 0; @@ -435,7 +448,7 @@ void Engineer::sighandler(int sig) IO::print(IO::cerr, "Fatal signal received, terminating\n"); const map &trains = layout.get_trains(); for(map::const_iterator i=trains.begin(); i!=trains.end(); ++i) - i->second->set_speed(0); + layout.get_driver().set_loco_speed(i->first, 0); layout.get_driver().flush(); raise(sig); }