X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fengineer%2Fengineer.cpp;h=c8092872c4dc0e0b3314115329fabd8562d6b017;hb=dc3b2bce73df40ea885a1960a825e5cd3a33c045;hp=4c9360c54fee891de134c92f29f3373e1cb177de;hpb=a277834b140eb5987419e2c335032c534a7184cd;p=r2c2.git diff --git a/source/engineer/engineer.cpp b/source/engineer/engineer.cpp index 4c9360c..c809287 100644 --- a/source/engineer/engineer.cpp +++ b/source/engineer/engineer.cpp @@ -50,7 +50,10 @@ Engineer::Engineer(int argc, char **argv): picking(false), picking_track(0), picking_entry(0), - picking_path(0) + picking_path(0), + pointer_x(0), + pointer_y(0), + pointer_moved(false) { // Setup GUI window.set_title("Railroad Engineer"); @@ -77,6 +80,7 @@ Engineer::Engineer(int argc, char **argv): layout.signal_train_added.connect(sigc::mem_fun(this, &Engineer::train_added)); layout.signal_block_reserved.connect(sigc::mem_fun(this, &Engineer::block_reserved)); + layout.signal_emergency.connect(sigc::mem_fun(this, &Engineer::set_status)); layout.get_driver().signal_sensor.connect(sigc::mem_fun(this, &Engineer::sensor_event)); if(FS::exists("engineer.state")) DataFile::load(layout, "engineer.state"); @@ -172,6 +176,31 @@ void Engineer::tick() overlay->render(0); } + if(pointer_moved) + { + pointer_moved = false; + + if(picking) + { + Track3D *track = pick_track(pointer_x, window.get_height()-pointer_y-1); + if(track && &track->get_track()!=picking_track) + { + picking_track = &track->get_track(); + if(picking_entry>=0) + picking_entry = 0; + + delete picking_path; + picking_path = new Path3D(*track); + if(picking_entry>=0) + picking_path->set_mask(picking_track->get_type().get_endpoints()[picking_entry].paths); + else + picking_path->set_mask(picking_track->get_type().get_paths()); + picking_path->set_color(GL::Color(0)); + picking_path->set_layer(1); + } + } + } + if(picking && picking_track && picking_entry>=0) { GL::PushMatrix push_mat; @@ -254,25 +283,9 @@ void Engineer::button_press(int x, int y, unsigned btn, unsigned) void Engineer::pointer_motion(int x, int y) { - if(picking) - { - Track3D *track = pick_track(x, window.get_height()-y-1); - if(track && &track->get_track()!=picking_track) - { - picking_track = &track->get_track(); - if(picking_entry>=0) - picking_entry = 0; - - delete picking_path; - picking_path = new Path3D(*track); - if(picking_entry>=0) - picking_path->set_mask(picking_track->get_type().get_endpoints()[picking_entry].paths); - else - picking_path->set_mask(picking_track->get_type().get_paths()); - picking_path->set_color(GL::Color(0)); - picking_path->set_layer(1); - } - } + pointer_x = x; + pointer_y = y; + pointer_moved = true; } void Engineer::view_all()