X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Feffects%2Fsky.cpp;h=158606f845305dcbef7f206fc706328faf01bfe9;hb=ed8e639ee3d03e6303df31e31625099e70f598a5;hp=d9c95b3bd79839fed84d1ad3f06235a4f5ac626e;hpb=6353307898cd397e2bcde13e2448a8a678a60004;p=libs%2Fgl.git diff --git a/source/effects/sky.cpp b/source/effects/sky.cpp index d9c95b3b..158606f8 100644 --- a/source/effects/sky.cpp +++ b/source/effects/sky.cpp @@ -1,6 +1,6 @@ #include #include -#include "light.h" +#include "directionallight.h" #include "mesh.h" #include "renderer.h" #include "resources.h" @@ -12,7 +12,7 @@ using namespace std; namespace Msp { namespace GL { -Sky::Sky(Renderable &r, Light &s): +Sky::Sky(Renderable &r, DirectionalLight &s): Effect(r), sun(s), transmittance_lookup(128, 64, (COLOR_ATTACHMENT,RGB16F)), @@ -97,8 +97,8 @@ void Sky::setup_frame(Renderer &renderer) rendered = true; shdata.uniform("light_color", sun.get_color()); - shdata.uniform("light_dir", sun.get_position().slice<3>(0)); - sun.set_transmittance(get_transmittance(normalize(sun.get_position().slice<3>(0)))); + shdata.uniform("light_dir", -sun.get_direction()); + sun.set_transmittance(get_transmittance(-sun.get_direction())); Renderer::Push push(renderer); @@ -131,6 +131,9 @@ void Sky::render(Renderer &renderer, Tag tag) const { renderable.render(renderer, tag); + if(!enabled_methods.count(tag)) + return; + Renderer::Push push(renderer); renderer.set_shader_program(&backdrop_shprog, &shdata);