X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Feffects%2Fenvironmentmap.h;h=b671c91b10ee067d8de7e44b24fe2e5aa8d5a58b;hb=a275d25eccad43716c5dcf91f8bc4af2a53c0445;hp=36c72987b84e7327a0b35c5f5e5d92ac7f26bdb1;hpb=08d0a9f283b71e874b769b2661389b0aca598f4f;p=libs%2Fgl.git diff --git a/source/effects/environmentmap.h b/source/effects/environmentmap.h index 36c72987..b671c91b 100644 --- a/source/effects/environmentmap.h +++ b/source/effects/environmentmap.h @@ -13,7 +13,7 @@ namespace Msp { namespace GL { -class Resources; +class Mesh; /** Creates a cube map texture of the surroundings of the renderable. This texture @@ -38,17 +38,28 @@ private: TextureCube env_tex; Renderbuffer depth_buf; Face faces[6]; + + TextureCube irradiance; + const Program &irradiance_shprog; + Framebuffer irradiance_fbo; + const Program &specular_shprog; + std::vector specular_fbos; + ProgramData prefilter_shdata; + const Mesh &fullscreen_mesh; + const Sampler &sampler; + const Sampler &mip_sampler; ProgramData shdata; bool rendered; unsigned update_interval; unsigned update_delay; public: - EnvironmentMap(Resources &, unsigned size, Renderable &rend, Renderable &env); - EnvironmentMap(Resources &, unsigned size, PixelFormat, Renderable &rend, Renderable &env); + EnvironmentMap(unsigned size, Renderable &rend, Renderable &env); + EnvironmentMap(unsigned size, PixelFormat, Renderable &rend, Renderable &env); + EnvironmentMap(unsigned size, PixelFormat, unsigned, Renderable &rend, Renderable &env); private: - void init(unsigned, PixelFormat); + void init(unsigned, PixelFormat, unsigned); public: void set_depth_clip(float, float);