X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Feffects%2Fenvironmentmap.h;h=68bce7de51b0879f593091fcbd63999d6cc2cf47;hb=fea00edfb3b4274cb87e131743415e1fd22d0c1a;hp=a13bea3faeeea6eaea41e1d594700c48437a16b1;hpb=dff7004fa078d55911664c0f513b5dc6c9449420;p=libs%2Fgl.git diff --git a/source/effects/environmentmap.h b/source/effects/environmentmap.h index a13bea3f..68bce7de 100644 --- a/source/effects/environmentmap.h +++ b/source/effects/environmentmap.h @@ -27,13 +27,18 @@ environment. class EnvironmentMap: public Effect { private: + struct Face + { + Framebuffer fbo; + Camera camera; + }; + unsigned size; Renderable &environment; TextureCube env_tex; Renderbuffer depth_buf; - Framebuffer fbo[6]; + Face faces[6]; const Sampler &sampler; - Camera camera; mutable ProgramData shdata; bool rendered; unsigned update_interval; @@ -41,9 +46,18 @@ private: public: EnvironmentMap(Resources &, unsigned size, Renderable &rend, Renderable &env); + EnvironmentMap(Resources &, unsigned size, PixelFormat, Renderable &rend, Renderable &env); +private: + void init(unsigned, PixelFormat, unsigned); +public: void set_depth_clip(float, float); + + /** Sets the interval in frames between environment map updates. A value of + 0 means an update is only done when manually requested. */ void set_update_interval(unsigned); + + /** Request that the environment map is updated on the next frame. */ void queue_update(); virtual void setup_frame(Renderer &);