X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Feffects%2Fenvironmentmap.cpp;h=d9812c49bc0943d508b2f50ee4b5348c8dcd3fde;hb=bb4638a8470b0be2f960709368ec0d360a64f8ac;hp=3902eb8c95b240434036bdd0915e9433cd373149;hpb=7aaec9a70b8d7733429bec043f8e33e02956f266;p=libs%2Fgl.git diff --git a/source/effects/environmentmap.cpp b/source/effects/environmentmap.cpp index 3902eb8c..d9812c49 100644 --- a/source/effects/environmentmap.cpp +++ b/source/effects/environmentmap.cpp @@ -2,6 +2,7 @@ #include #include "environmentmap.h" #include "renderer.h" +#include "resources.h" #include "texunit.h" using namespace std; @@ -9,11 +10,11 @@ using namespace std; namespace Msp { namespace GL { -EnvironmentMap::EnvironmentMap(unsigned s, Renderable &r, Renderable &e): +EnvironmentMap::EnvironmentMap(Resources &resources, unsigned s, Renderable &r, Renderable &e): Effect(r), size(s), environment(e), - sampler(get_linear_sampler()), + sampler(resources.get("_linear_clamp.samp")), rendered(false), update_interval(1), update_delay(0) @@ -22,19 +23,22 @@ EnvironmentMap::EnvironmentMap(unsigned s, Renderable &r, Renderable &e): depth_buf.storage(DEPTH_COMPONENT32F, size, size); for(unsigned i=0; i<6; ++i) { - fbo[i].attach(COLOR_ATTACHMENT0, env_tex, TextureCube::enumerate_faces(i), 0); - fbo[i].attach(DEPTH_ATTACHMENT, depth_buf); - fbo[i].require_complete(); + TextureCubeFace face = TextureCube::enumerate_faces(i); + faces[i].fbo.attach(COLOR_ATTACHMENT0, env_tex, face, 0); + faces[i].fbo.attach(DEPTH_ATTACHMENT, depth_buf); + faces[i].fbo.require_complete(); + faces[i].camera.set_look_direction(TextureCube::get_face_direction(face)); + faces[i].camera.set_up_direction(TextureCube::get_t_direction(face)); + faces[i].camera.set_field_of_view(Geometry::Angle::right()); + faces[i].camera.set_aspect_ratio(1); + faces[i].camera.set_depth_clip(0.1, 100); } - - camera.set_field_of_view(Geometry::Angle::right()); - camera.set_aspect_ratio(1); - camera.set_depth_clip(0.1, 100); } void EnvironmentMap::set_depth_clip(float n, float f) { - camera.set_depth_clip(n, f); + for(unsigned i=0; i<6; ++i) + faces[i].camera.set_depth_clip(n, f); } void EnvironmentMap::set_update_interval(unsigned i) @@ -73,17 +77,15 @@ void EnvironmentMap::setup_frame(Renderer &renderer) Renderer::Exclude exclude1(renderer, renderable); Renderer::Exclude exclude2(renderer, *this); - camera.set_position(matrix->column(3).slice<3>(0)); + Vector3 center = matrix->column(3).slice<3>(0); - BindRestore bind_fbo(fbo[0]); + BindRestore bind_fbo(faces[0].fbo); for(unsigned i=0; i<6; ++i) { - TextureCubeFace face = TextureCube::enumerate_faces(i); - fbo[i].bind(); - fbo[i].clear(); - camera.set_look_direction(TextureCube::get_face_direction(face)); - camera.set_up_direction(TextureCube::get_t_direction(face)); - renderer.set_camera(camera); + faces[i].camera.set_position(center); + faces[i].fbo.bind(); + faces[i].fbo.clear(); + renderer.set_camera(faces[i].camera); renderer.render(environment); } } @@ -98,21 +100,17 @@ void EnvironmentMap::finish_frame() } } -void EnvironmentMap::render(Renderer &renderer, const Tag &tag) const +void EnvironmentMap::render(Renderer &renderer, Tag tag) const { if(!enabled_passes.count(tag)) return renderer.render(renderable, tag); Renderer::Push _push_rend(renderer); - unsigned unit = renderer.allocate_effect_texunit(); - shdata.uniform("environment", static_cast(unit)); - Bind _bind_sampler(*sampler, unit); - Bind _bind_env(env_tex, unit); - const Matrix &camera_matrix = renderer.get_camera()->get_object_matrix(); shdata.uniform("env_eye_matrix", camera_matrix.block<3, 3>(0, 0)); + renderer.set_texture("environment_map", &env_tex, &sampler); renderer.add_shader_data(shdata); renderer.render(renderable, tag); }