X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Feffects%2Fenvironmentmap.cpp;h=614b1252b26ba7b2177bf40c3cb9803e4b052a9f;hb=bdcae47bf2f4e49d2d9e4ba15e6f17171ce5fa0c;hp=6fb0e5c3b314656dca8361dc9b54544969c98c68;hpb=38712d8ecc57d043a2419ffbaeeb57f7a6586f14;p=libs%2Fgl.git diff --git a/source/effects/environmentmap.cpp b/source/effects/environmentmap.cpp index 6fb0e5c3..614b1252 100644 --- a/source/effects/environmentmap.cpp +++ b/source/effects/environmentmap.cpp @@ -1,7 +1,9 @@ #include #include +#include #include #include "environmentmap.h" +#include "error.h" #include "mesh.h" #include "renderer.h" #include "resources.h" @@ -11,12 +13,12 @@ using namespace std; namespace Msp { namespace GL { -EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, Renderable &r, Renderable &e): - EnvironmentMap(s, f, 1, r, e) +EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, Renderable &c, Renderable &e): + EnvironmentMap(s, f, 1, c, e) { } -EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, unsigned l, Renderable &r, Renderable &e): - Effect(r), +EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, unsigned l, Renderable &c, Renderable &e): + Effect(c), size(s), environment(e), irradiance_shprog(Resources::get_global().get("_envmap_irradiance.glsl.shader")), @@ -104,7 +106,7 @@ void EnvironmentMap::setup_frame(Renderer &renderer) return; rendered = true; - renderable.setup_frame(renderer); + content.setup_frame(renderer); if(update_delay) { @@ -115,12 +117,14 @@ void EnvironmentMap::setup_frame(Renderer &renderer) update_delay = update_interval-1; environment.setup_frame(renderer); + SetFlag set_in(in_setup_frame); + Vector3 center; if(use_fixed_pos) center = fixed_position; else { - const Matrix *matrix = renderable.get_matrix(); + const Matrix *matrix = content.get_matrix(); if(!matrix) return; @@ -128,15 +132,13 @@ void EnvironmentMap::setup_frame(Renderer &renderer) } Renderer::Push push(renderer); - Renderer::Exclude exclude1(renderer, renderable); - Renderer::Exclude exclude2(renderer, *this); for(unsigned i=0; i<6; ++i) { faces[i].camera.set_position(center); renderer.set_framebuffer(&faces[i].fbo); renderer.set_camera(faces[i].camera); - renderer.render(environment); + environment.render(renderer); } renderer.set_framebuffer(&irradiance_fbo); @@ -158,28 +160,30 @@ void EnvironmentMap::finish_frame() if(rendered) { rendered = false; - renderable.finish_frame(); + content.finish_frame(); environment.finish_frame(); } } void EnvironmentMap::render(Renderer &renderer, Tag tag) const { - if(!enabled_passes.count(tag)) - return renderer.render(renderable, tag); + if(in_setup_frame) + return; + if(!is_enabled_for_method(tag)) + return content.render(renderer, tag); Renderer::Push _push_rend(renderer); renderer.set_texture("environment_map", &env_tex, &mip_sampler); renderer.set_texture("irradiance_map", &irradiance, &sampler); renderer.add_shader_data(shdata); - renderer.render(renderable, tag); + content.render(renderer, tag); } void EnvironmentMap::set_debug_name(const string &name) { #ifdef DEBUG - env_tex.set_debug_name(name+"/environment.texcb"); + env_tex.set_debug_name(name+"/environment.tex"); depth_buf.set_debug_name(name+"/environment_depth.rbuf"); static const char *const face_names[] = { "X+", "X-", "Y+", "Y-", "Z+", "Z-" }; for(unsigned i=0; i<6; ++i) @@ -188,7 +192,7 @@ void EnvironmentMap::set_debug_name(const string &name) faces[i].camera.set_debug_name(format("%s/%s.camera", name, face_names[i])); } - irradiance.set_debug_name(name+"/irradiance.texcb"); + irradiance.set_debug_name(name+"/irradiance.tex"); irradiance_fbo.set_debug_name(name+" [FBO:irradiance]"); for(unsigned i=0; i &renderables) const +{ + Renderable *content = get_item(renderables, content_name); + Renderable *environment = get_item(renderables, environment_name); + if(!content || !environment) + throw invalid_operation("EnvironmentMap::Template::create"); + + RefPtr env_map = new EnvironmentMap(size, format, roughness_levels, *content, *environment); + if(use_fixed_position) + env_map->set_fixed_position(fixed_position); + env_map->set_depth_clip(near_clip, far_clip); + + return env_map.release(); +} + + +DataFile::Loader::ActionMap EnvironmentMap::Template::Loader::shared_actions; + +EnvironmentMap::Template::Loader::Loader(Template &t, Collection &c): + DerivedObjectLoader(t, c) +{ + set_actions(shared_actions); +} + +void EnvironmentMap::Template::Loader::init_actions() +{ + Effect::Template::Loader::init_actions(); + add("depth_clip", &Template::near_clip, &Template::far_clip); + add("environment", &Template::environment_name); + add("fixed_position", &Loader::fixed_position); + add("format", &Template::format); + add("roughness_levels", &Template::roughness_levels); + add("size", &Template::size); +} + +void EnvironmentMap::Template::Loader::fixed_position(float x, float y, float z) +{ + obj.fixed_position = Vector3(x, y, z); + obj.use_fixed_position = true; +} + } // namespace GL } // namespace Msp