X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Feffects%2Fenvironmentmap.cpp;h=47cea0904017c2daa7bbeff4328ec7d5d4128573;hb=3867df2040d1fb955158ca3bd8fbf5271ad66fb2;hp=2291a2023471ca4c960b1dd922bbff6896b0aa98;hpb=1b23728908f5ec9beb08b2b70737c3903745fddc;p=libs%2Fgl.git diff --git a/source/effects/environmentmap.cpp b/source/effects/environmentmap.cpp index 2291a202..47cea090 100644 --- a/source/effects/environmentmap.cpp +++ b/source/effects/environmentmap.cpp @@ -12,16 +12,8 @@ namespace Msp { namespace GL { EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, Renderable &r, Renderable &e): - Effect(r), - environment(e), - irradiance_shprog(Resources::get_global().get("_envmap_irradiance.glsl.shader")), - specular_shprog(Resources::get_global().get("_envmap_specular.glsl.shader")), - fullscreen_mesh(Resources::get_global().get("_fullscreen_quad.mesh")), - sampler(Resources::get_global().get("_linear_clamp.samp")), - mip_sampler(Resources::get_global().get("_mip_clamp.samp")) -{ - init(s, f, 1); -} + EnvironmentMap(s, f, 1, r, e) +{ } EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, unsigned l, Renderable &r, Renderable &e): Effect(r), @@ -31,11 +23,6 @@ EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, unsigned l, Renderable fullscreen_mesh(Resources::get_global().get("_fullscreen_quad.mesh")), sampler(Resources::get_global().get("_linear_clamp.samp")), mip_sampler(Resources::get_global().get("_mip_clamp.samp")) -{ - init(s, f, l); -} - -void EnvironmentMap::init(unsigned s, PixelFormat f, unsigned l) { if(!l || (1U<<(l-1))>=s) throw invalid_argument("EnvironmentMap::EnvironmentMap"); @@ -92,6 +79,12 @@ void EnvironmentMap::init(unsigned s, PixelFormat f, unsigned l) shdata.uniform("env_world_matrix", LinAl::SquareMatrix::identity()); } +void EnvironmentMap::set_fixed_position(const Vector3 &p) +{ + fixed_position = p; + use_fixed_pos = true; +} + void EnvironmentMap::set_depth_clip(float n, float f) { for(unsigned i=0; i<6; ++i) @@ -126,16 +119,22 @@ void EnvironmentMap::setup_frame(Renderer &renderer) update_delay = update_interval-1; environment.setup_frame(renderer); - const Matrix *matrix = renderable.get_matrix(); - if(!matrix) - return; + Vector3 center; + if(use_fixed_pos) + center = fixed_position; + else + { + const Matrix *matrix = renderable.get_matrix(); + if(!matrix) + return; + + center = matrix->column(3).slice<3>(0); + } Renderer::Push push(renderer); Renderer::Exclude exclude1(renderer, renderable); Renderer::Exclude exclude2(renderer, *this); - Vector3 center = matrix->column(3).slice<3>(0); - for(unsigned i=0; i<6; ++i) { faces[i].camera.set_position(center);