X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Feffects%2Fenvironmentmap.cpp;h=315390b1ca81664c47a2a5c940ef445ee94faa97;hb=adc26a2e141a2853b6c5025130c46a46cece4b84;hp=87e4898df21a48d07f9cf7346f3926d9b5523d87;hpb=b7ecc29c204faede028556d1942b2d61d5cda9ee;p=libs%2Fgl.git diff --git a/source/effects/environmentmap.cpp b/source/effects/environmentmap.cpp index 87e4898d..315390b1 100644 --- a/source/effects/environmentmap.cpp +++ b/source/effects/environmentmap.cpp @@ -1,5 +1,6 @@ #include #include +#include #include "environmentmap.h" #include "mesh.h" #include "renderer.h" @@ -11,16 +12,8 @@ namespace Msp { namespace GL { EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, Renderable &r, Renderable &e): - Effect(r), - environment(e), - irradiance_shprog(Resources::get_global().get("_envmap_irradiance.glsl.shader")), - specular_shprog(Resources::get_global().get("_envmap_specular.glsl.shader")), - fullscreen_mesh(Resources::get_global().get("_fullscreen_quad.mesh")), - sampler(Resources::get_global().get("_linear_clamp.samp")), - mip_sampler(Resources::get_global().get("_mip_clamp.samp")) -{ - init(s, f, 1); -} + EnvironmentMap(s, f, 1, r, e) +{ } EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, unsigned l, Renderable &r, Renderable &e): Effect(r), @@ -30,11 +23,6 @@ EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, unsigned l, Renderable fullscreen_mesh(Resources::get_global().get("_fullscreen_quad.mesh")), sampler(Resources::get_global().get("_linear_clamp.samp")), mip_sampler(Resources::get_global().get("_mip_clamp.samp")) -{ - init(s, f, l); -} - -void EnvironmentMap::init(unsigned s, PixelFormat f, unsigned l) { if(!l || (1U<<(l-1))>=s) throw invalid_argument("EnvironmentMap::EnvironmentMap"); @@ -48,7 +36,7 @@ void EnvironmentMap::init(unsigned s, PixelFormat f, unsigned l) depth_buf.storage(DEPTH_COMPONENT32F, size, size, 1); for(unsigned i=0; i<6; ++i) { - TextureCubeFace face = TextureCube::enumerate_faces(i); + TextureCubeFace face = static_cast(i); faces[i].fbo.set_format((COLOR_ATTACHMENT,f, DEPTH_ATTACHMENT,DEPTH_COMPONENT32F)); faces[i].fbo.attach(COLOR_ATTACHMENT, env_tex, face, 0); faces[i].fbo.attach(DEPTH_ATTACHMENT, depth_buf); @@ -75,7 +63,7 @@ void EnvironmentMap::init(unsigned s, PixelFormat f, unsigned l) LinAl::Matrix face_matrices[6]; for(unsigned i=0; i<6; ++i) { - GL::TextureCubeFace face = GL::TextureCube::enumerate_faces(i); + GL::TextureCubeFace face = static_cast(i); GL::Vector3 columns[3]; columns[0] = GL::TextureCube::get_s_direction(face); columns[1] = GL::TextureCube::get_t_direction(face); @@ -139,7 +127,6 @@ void EnvironmentMap::setup_frame(Renderer &renderer) { faces[i].camera.set_position(center); renderer.set_framebuffer(&faces[i].fbo); - renderer.clear(); renderer.set_camera(faces[i].camera); renderer.render(environment); }