X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Feffects%2Fcolorcurve.h;h=3ccfbf76b00d8c99493d63394ee2e59dad796fdc;hb=e92de029768eef5f0fd744329e589161b46d0762;hp=b99bb14e2bac432e89cc78abae5b8e1f7ceab059;hpb=9a63244c1342337915c4610401a24c09fa72cc3d;p=libs%2Fgl.git diff --git a/source/effects/colorcurve.h b/source/effects/colorcurve.h index b99bb14e..3ccfbf76 100644 --- a/source/effects/colorcurve.h +++ b/source/effects/colorcurve.h @@ -5,7 +5,6 @@ #include "program.h" #include "programdata.h" #include "texture1d.h" -#include "texturing.h" namespace Msp { namespace GL { @@ -41,26 +40,27 @@ public: Template(); - virtual ColorCurve *create(Resources &, unsigned, unsigned) const; + virtual ColorCurve *create(unsigned, unsigned) const; }; private: const Program &shprog; ProgramData shdata; Texture1D curve; - Texturing texturing; const Mesh &quad; const Sampler &linear_sampler; const Sampler &nearest_sampler; public: - ColorCurve(Resources &); + ColorCurve(); /** Set exposure adjustment in EV units. Positive values brighten the image, negative values darken it. Zero is neutral. */ void set_exposure_adjust(float); - /** Sets the exponent of the */ + /** Sets the exponent of the brightness response curve. It must be greater + than zero and at most one. A value of one gives a linear response; closer + to zero results in a more gentle curve. */ void set_brightness_response(float); /** Sets the gamma value used for mapping output colors. Allowed range is @@ -75,6 +75,8 @@ public: void set_linear(); virtual void render(Renderer &, const Texture2D &, const Texture2D &); + + virtual void set_debug_name(const std::string &); }; } // namespace GL