X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Feffects%2Fbloom.cpp;h=5204adb7ab41d27818de8f1463f66d7067d9029b;hb=627c1d9ab72bbbea96b3dada225a6d8f00c0c15c;hp=8a8dea3ed687752ea408c4efdbb4b5ce0f06cc2a;hpb=38712d8ecc57d043a2419ffbaeeb57f7a6586f14;p=libs%2Fgl.git diff --git a/source/effects/bloom.cpp b/source/effects/bloom.cpp index 8a8dea3e..5204adb7 100644 --- a/source/effects/bloom.cpp +++ b/source/effects/bloom.cpp @@ -22,7 +22,7 @@ Bloom::Bloom(unsigned w, unsigned h): blur_shdata[1].uniform("delta", 0.0f, 1.0f/h); for(unsigned i=0; i<2; ++i) - target[i] = new RenderTarget(w, h, (COLOR_ATTACHMENT,RGB16F)); + target[i] = new RenderTarget(w, h, (COLOR_ATTACHMENT,RGBA16F)); set_radius(2.0f); set_strength(0.2f); @@ -68,11 +68,13 @@ void Bloom::render(Renderer &renderer, const Texture2D &src, const Texture2D &) { Renderer::Push push2(renderer); renderer.set_framebuffer(&target[i]->get_framebuffer()); + renderer.clear(0); renderer.set_texture("source", (i ? &target[0]->get_target_texture(COLOR_ATTACHMENT) : &src), &nearest_sampler); renderer.add_shader_data(blur_shdata[i]); quad.draw(renderer); } + renderer.clear(0); renderer.set_texture("source", &src, &nearest_sampler); renderer.set_texture("blurred", &target[1]->get_target_texture(COLOR_ATTACHMENT), &linear_sampler); renderer.set_shader_program(&combine_shader);