X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Feffect.h;h=1211c3b5094dee3ba14c73aed6f258b39d0aabd8;hb=d031a80ea06e3ccd01041e9c6024fa62adf25160;hp=dfb369614c28c2388b1dcdd249e20e4d331224ec;hpb=7cbe8cc9893fe14f889321bd55e78b0ed6503e23;p=libs%2Fgl.git diff --git a/source/effect.h b/source/effect.h index dfb36961..1211c3b5 100644 --- a/source/effect.h +++ b/source/effect.h @@ -9,20 +9,26 @@ namespace GL { /** Effects are used to wrap other renderables and give them additional visual -properties. +properties. An Effect's render method should set up the necessary state, call +the wrapped Renderable's render method, and clean up after itself. */ class Effect: public Renderable { protected: - const Renderable &renderable; + Renderable &renderable; std::set enabled_passes; - Effect(const Renderable &); + Effect(Renderable &); public: virtual ~Effect() { } void enable_for_pass(const Tag &); void disable_for_pass(const Tag &); + + virtual const Matrix *get_matrix() const { return renderable.get_matrix(); } + + virtual void setup_frame() const { renderable.setup_frame(); } + virtual void finish_frame() const { renderable.finish_frame(); } }; } // namespace GL