X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fdropdown.h;h=24c62cf862254136bcf0de2ed112ecc81b55882e;hb=707b59d45ae50b69c94918f8f74313283b304597;hp=49088e20f2dc8e01e6567f7b6eb69618f1febc0a;hpb=50bf1ef2e2c3c38de20f6996a6c5ed0066111177;p=libs%2Fgltk.git diff --git a/source/dropdown.h b/source/dropdown.h index 49088e2..24c62cf 100644 --- a/source/dropdown.h +++ b/source/dropdown.h @@ -1,14 +1,9 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_DROPDOWN_H_ #define MSP_GLTK_DROPDOWN_H_ #include +#include "list.h" +#include "text.h" #include "widget.h" namespace Msp { @@ -16,10 +11,10 @@ namespace GLtk { class List; -class Dropdown: public Widget +class Dropdown: virtual public Widget, private Container { public: - class Loader: public Widget::Loader + class Loader: public DataFile::DerivedObjectLoader { public: Loader(Dropdown &); @@ -27,30 +22,49 @@ public: void item(const std::string &); }; + sigc::signal signal_item_selected; + private: - List *list; - std::string text; + List list; bool dropped; - bool list_active; + Text text; public: - sigc::signal signal_item_selected; + Dropdown(); + Dropdown(ListData &); +private: + void init(); - Dropdown(const Resources &); - ~Dropdown(); +public: + virtual const char *get_class() const { return "dropdown"; } - void append(const std::string &); +private: + virtual void autosize_special(const Part &, Geometry &) const; + +public: + void set_data(ListData &d) { list.set_data(d); } + ListData &get_data() { return list.get_data(); } + const ListData &get_data() const { return list.get_data(); } + + template + void set_item_type() { list.set_item_type(); } + + void set_selected_index(int); + int get_selected_index() const { return list.get_selected_index(); } - virtual void button_press(int, int, unsigned); - virtual void button_release(int, int, unsigned); - virtual void pointer_motion(int, int); private: - virtual const char *get_class() const { return "dropdown"; } - virtual void render_special(const Part &) const; + virtual void rebuild_special(const Part &); + virtual void render_special(const Part &, GL::Renderer &) const; +public: + virtual void button_press(int, int, unsigned); +private: virtual void on_geometry_change(); + virtual void on_style_change(); - void list_item_selected(unsigned, const std::string &); + void list_autosize_changed(); + void resize_list(); + void list_item_selected(unsigned); }; } // namespace GLtk